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Winner · hakim's team

13

88 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-27

North America 5V5 Queue

ThatOsuGuy's team

7

61 kills · 5 players

Top fragger

phantom_25

27 kills

Top impact

phantom_25

121 ADR

Util damage

Willson

202 HP

Weak spots this match

vs lifetime baseline
  • SP0RQ

    K/D 0.64 (avg 1.33)

    -52%
  • SP0RQ

    ADR 48 (avg 94)

    -49%
  • SP0RQ

    HS % 29% (avg 45%)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hakim's team

7 · 6

hakim

L92

23/14/2 · 1961 dmg

ADR

98

HS%

57

K/D

1.64

Entry 3/0Multi 2Util 58Pistol 2
K/D +17%HS % +16%

TonyFromtheB

4

23/12/4 · 2164 dmg

ADR

108

HS%

43

K/D

1.92

Entry 5/0Multi 2Util 98Pistol 3

Willson

L94

19/13/3 · 2102 dmg

ADR

105

HS%

21

K/D

1.46

Entry 1/0Multi 3Util 202Pistol 2

biohazard12-

L103

16/12/6 · 1894 dmg

ADR

95

HS%

12

K/D

1.33

Entry 2/0Multi 1AWP 13Pistol 1

SP0RQ

L9

7/11/5 · 953 dmg

ADR

48

HS%

29

K/D

0.64

Entry 3/0Util 69AWP 2
K/D -52%ADR -49%

ThatOsuGuy's team

5 · 2

phantom_25

L105

27/16/3 · 2417 dmg

ADR

121

HS%

52

K/D

1.69

Entry 2/0Multi 5Util 82Pistol 5

Ricong

L9

12/19/3 · 1169 dmg

ADR

58

HS%

33

K/D

0.63

Entry 1/0Multi 1Util 32Pistol 3

boodiexd

L91

12/17/3 · 1609 dmg

ADR

80

HS%

67

K/D

0.71

Entry 2/0Multi 1Util 83AWP 3Pistol 5

ThatOsuGuy

L101

5/19/3 · 643 dmg

ADR

32

HS%

60

K/D

0.26

Util 15Pistol 4

yummycats

L8

5/19/7 · 1087 dmg

ADR

54

HS%

40

K/D

0.26

Entry 1/0Util 41AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.