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viral_m's team

9

72 kills · 5 players

de_ancient · 40 min

22 rounds · 2026-05-13

North America 5V5 Queue

Winner · ViperD's team

13

87 kills · 5 players

Top fragger

OuTGr0Wx4x

31 kills

Top impact

OuTGr0Wx4x

140 ADR

Util damage

ViperD

234 HP

Weak spots this match

vs lifetime baseline
  • MAR10ds

    HS % 0% (avg 39%)

    -100%
  • MAR10ds

    K/D 0.20 (avg 1.03)

    -81%
  • MAR10ds

    ADR 37 (avg 80)

    -54%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

viral_m's team

6 · 3

OuTGr0Wx4x

L103

31/17/2 · 3078 dmg

ADR

140

HS%

84

K/D

1.82

Entry 1/0Multi 5Util 13Pistol 10

lapo-extazzy

L104

14/17/1 · 1705 dmg

ADR

78

HS%

71

K/D

0.82

Util 23Pistol 1

viral_m

L101

13/15/3 · 1472 dmg

ADR

67

HS%

38

K/D

0.87

Multi 1Util 147AWP 6Pistol 5

1eric-

L81

10/18/7 · 1193 dmg

ADR

54

HS%

40

K/D

0.56

Entry 3/0Multi 1Util 59Pistol 2

MAR10ds

L10

4/20/8 · 817 dmg

ADR

37

HS%

0

K/D

0.20

Entry 3/0Util 107Pistol 1
HS % -100%K/D -81%

ViperD's team

6 · 7

-_Blue

L107

27/11/1 · 2214 dmg

ADR

101

HS%

48

K/D

2.45

Entry 3/0Multi 3Util 12AWP 9Pistol 8

ViperD

L102

20/13/8 · 2467 dmg

ADR

112

HS%

40

K/D

1.54

Entry 5/0Multi 1Util 234AWP 3

Bufan98

L81

18/16/6 · 1710 dmg

ADR

78

HS%

28

K/D

1.12

Entry 2/0Util 195Pistol 4

W_of_O

L92

11/15/8 · 1236 dmg

ADR

56

HS%

73

K/D

0.73

Entry 3/0Util 108Pistol 1

bigapple

L91

11/17/6 · 1523 dmg

ADR

69

HS%

36

K/D

0.65

Entry 2/0Util 161Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.