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da3xtt's team

4

48 kills · 5 players

de_nuke · 30 min

17 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Combatikus's team

13

71 kills · 5 players

Top fragger

Combatikus

21 kills

Top impact

Combatikus

112 ADR

Util damage

snosgolov

126 HP

Weak spots this match

vs lifetime baseline
  • Alexey526

    ADR 43 (avg 76)

    -44%
  • Alexey526

    K/D 0.62 (avg 0.99)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

da3xtt's team

3 · 1

da3xtt

L51

14/16/4 · 1508 dmg

ADR

89

HS%

21

K/D

0.88

Entry 2/0Util 5AWP 2Pistol 6

goozl1ik

L41

13/14/3 · 1426 dmg

ADR

84

HS%

31

K/D

0.93

Entry 2/0AWP 3Pistol 3

Alexey526

L41

8/13/1 · 723 dmg

ADR

43

HS%

38

K/D

0.62

Entry 1/0Pistol 4
ADR -44%K/D -37%HS % +12%

1nquisitor_3

1

7/16/8 · 1249 dmg

ADR

74

HS%

71

K/D

0.44

Entry 2/0Util 47Pistol 4

snosgolov

L5

6/14/4 · 928 dmg

ADR

55

HS%

50

K/D

0.43

Entry 2/0Util 126

Combatikus's team

9 · 4

Combatikus

L45

21/11/5 · 1904 dmg

ADR

112

HS%

48

K/D

1.91

Entry 4/0Multi 2AWP 3Pistol 5

kagyeshy

L42

14/11/3 · 1463 dmg

ADR

86

HS%

29

K/D

1.27

Entry 1/0Multi 1Util 53

Rub4ix

L53

13/7/3 · 1271 dmg

ADR

75

HS%

38

K/D

1.86

Entry 2/0Multi 1Util 108AWP 3Pistol 3

Shogun_____

L52

12/10/5 · 1454 dmg

ADR

86

HS%

25

K/D

1.20

Util 102Pistol 1

Ikoni4

L41

11/10/4 · 1238 dmg

ADR

73

HS%

55

K/D

1.10

Entry 1/0Multi 1Util 9AWP 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.