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shn's team

11

87 kills · 5 players

de_mirage · 38 min

24 rounds · 2026-05-02

Europe 5v5 Queue

Winner · POP0V's team

13

89 kills · 5 players

Top fragger

zypwiz

25 kills

Top impact

zypwiz

103 ADR

Util damage

POP0V

181 HP

Weak spots this match

vs lifetime baseline
  • rafftu

    K/D 0.67 (avg 1.25)

    -46%
  • rafftu

    HS % 33% (avg 54%)

    -39%
  • shn

    K/D 1.11 (avg 1.42)

    -22%
  • rafftu

    ADR 68 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shn's team

6 · 5

shn

L103

20/18/6 · 2074 dmg

ADR

86

HS%

55

K/D

1.11

Entry 4/0Multi 1Util 54Pistol 4
K/D -22%HS % +15%

etowontup

L103

20/18/3 · 2130 dmg

ADR

89

HS%

35

K/D

1.11

Entry 3/0Util 49Pistol 3

m0NSKY

L101

17/16/4 · 1804 dmg

ADR

75

HS%

29

K/D

1.06

Entry 1/0Util 48AWP 8Pistol 3

Kaname1769

L101

16/17/3 · 1905 dmg

ADR

79

HS%

81

K/D

0.94

Entry 2/0Multi 2Pistol 6

dest1

L103

14/20/9 · 1680 dmg

ADR

70

HS%

71

K/D

0.70

Entry 3/0Multi 1Util 90Pistol 4

POP0V's team

6 · 7

zypwiz

L105

25/15/5 · 2459 dmg

ADR

103

HS%

48

K/D

1.67

Entry 3/0Multi 4Util 41Pistol 7

t1reks

L104

21/17/3 · 1919 dmg

ADR

80

HS%

33

K/D

1.24

Entry 1/0Multi 1Util 146AWP 1Pistol 1

POP0V

L101

19/16/6 · 2064 dmg

ADR

86

HS%

32

K/D

1.19

Util 181AWP 1Pistol 2

rafftu

L102

12/18/9 · 1626 dmg

ADR

68

HS%

33

K/D

0.67

Entry 4/0Multi 1Util 44Pistol 3
K/D -46%HS % -39%

dem0nzinho

L101

12/21/4 · 1276 dmg

ADR

53

HS%

58

K/D

0.57

Entry 3/0Util 25AWP 2Pistol 3

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.