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Winner · AbChao's team

13

68 kills · 5 players

de_mirage · 27 min

17 rounds · 2026-06-03

Europe 5v5 Queue

6Komnat666's team

4

47 kills · 5 players

Top fragger

tibtex

17 kills

Top impact

tibtex

102 ADR

Util damage

_SAB1_

77 HP

Weak spots this match

vs lifetime baseline
  • RetryPetry

    ADR 62 (avg 81)

    -23%
  • aseasdasdasd

    K/D 0.93 (avg 1.10)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AbChao's team

8 · 5

tibtex

L102

17/10/3 · 1729 dmg

ADR

102

HS%

71

K/D

1.70

Entry 1/0Multi 2Util 32Pistol 4

1monochrome_

L103

15/12/3 · 1649 dmg

ADR

97

HS%

40

K/D

1.25

Entry 5/0Multi 1Util 29AWP 3Pistol 3

berwejky

L105

15/8/0 · 1310 dmg

ADR

77

HS%

53

K/D

1.88

Multi 1Util 37AWP 3Pistol 1

_SAB1_

L101

11/8/7 · 1241 dmg

ADR

73

HS%

45

K/D

1.38

Entry 1/0Multi 1Util 77Pistol 3

AbChao

L102

10/9/3 · 1176 dmg

ADR

69

HS%

50

K/D

1.11

Entry 1/0Multi 1Util 43AWP 1

6Komnat666's team

4 · 0

aseasdasdasd

L102

13/14/0 · 1242 dmg

ADR

73

HS%

54

K/D

0.93

Entry 1/0Multi 3Pistol 3
K/D -15%ADR -10%

RetryPetry

L101

10/11/0 · 1060 dmg

ADR

62

HS%

70

K/D

0.91

Multi 1Util 53Pistol 2
ADR -23%K/D -13%HS % +40%

6Komnat666

L10

8/14/2 · 898 dmg

ADR

53

HS%

38

K/D

0.57

Entry 2/0Util 46AWP 3Pistol 2

NimBulE

L10

8/14/3 · 1124 dmg

ADR

66

HS%

75

K/D

0.57

Entry 5/0Util 29AWP 2Pistol 2

Feeedya

L101

8/15/2 · 981 dmg

ADR

58

HS%

75

K/D

0.53

Entry 1/0Util 9Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.