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Winner · Ujaueu's team

13

77 kills · 5 players

de_mirage · 29 min

19 rounds · 2026-05-20

Europe 5v5 Queue

fANDER's team

6

58 kills · 5 players

Top fragger

YumsaN

22 kills

Top impact

-Kaide

127 ADR

Util damage

Ujaueu

115 HP

Weak spots this match

vs lifetime baseline
  • YumsaN

    HS % 14% (avg 39%)

    -64%
  • fANDER

    K/D 1.07 (avg 1.60)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ujaueu's team

8 · 5

YumsaN

L106

22/10/3 · 2187 dmg

ADR

115

HS%

14

K/D

2.20

Entry 5/0Multi 4Util 54AWP 14Pistol 2
HS % -64%K/D +65%ADR +30%

-Kaide

3

22/14/5 · 2409 dmg

ADR

127

HS%

64

K/D

1.57

Entry 1/0Multi 2Util 4Pistol 4

Ujaueu

L101

13/9/3 · 1216 dmg

ADR

64

HS%

62

K/D

1.44

Entry 1/0Multi 1Util 115Pistol 1

ich1zoku

L102

11/11/6 · 1216 dmg

ADR

64

HS%

73

K/D

1.00

Entry 4/0Multi 1Util 11Pistol 4

Asako

L101

9/14/3 · 886 dmg

ADR

47

HS%

67

K/D

0.64

Entry 2/0Pistol 3

fANDER's team

4 · 2

fANDER

L103

15/14/2 · 1534 dmg

ADR

81

HS%

33

K/D

1.07

Entry 2/0Multi 2Util 68AWP 10Pistol 3
K/D -33%ADR -11%

hyp1ng

L101

13/14/1 · 1390 dmg

ADR

73

HS%

46

K/D

0.93

Entry 2/0Multi 1Util 17AWP 1Pistol 4

avakari

L101

11/15/0 · 1067 dmg

ADR

56

HS%

64

K/D

0.73

Util 42Pistol 1

gsw171

L10

10/17/5 · 1354 dmg

ADR

71

HS%

70

K/D

0.59

Entry 1/0Util 25Pistol 1

LE4R

L101

9/17/7 · 1396 dmg

ADR

74

HS%

67

K/D

0.53

Entry 1/0Util 10Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.