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Winner · GODP3Y's team

13

78 kills · 5 players

de_overpass · 36 min

20 rounds · 2026-05-30

Europe 5v5 Queue

__niffi__'s team

7

62 kills · 5 players

Top fragger

Scalenation

18 kills

Top impact

Scalenation

99 ADR

Util damage

-PlayHardd-

113 HP

Weak spots this match

vs lifetime baseline
  • __niffi__

    K/D 0.88 (avg 1.13)

    -22%
  • __niffi__

    HS % 36% (avg 46%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GODP3Y's team

9 · 4

Scalenation

L83

18/16/3 · 1974 dmg

ADR

99

HS%

56

K/D

1.12

Entry 7/0Pistol 7
HS % +44%ADR +22%

GODP3Y

L75

18/11/3 · 1769 dmg

ADR

88

HS%

28

K/D

1.64

Entry 4/0Multi 2Util 64AWP 7Pistol 1

elchaaapoo

L73

17/10/6 · 1867 dmg

ADR

93

HS%

59

K/D

1.70

Multi 1Util 27Pistol 4
K/D +36%HS % +23%

-BH-

L82

16/11/2 · 1613 dmg

ADR

81

HS%

44

K/D

1.45

Multi 2Util 47

Erkin1

9/14/6 · 1202 dmg

ADR

60

HS%

44

K/D

0.64

Entry 3/0Util 30Pistol 3

__niffi__'s team

3 · 4

-PlayHardd-

L61

14/16/4 · 1453 dmg

ADR

73

HS%

29

K/D

0.88

Entry 4/0Multi 1Util 113AWP 6Pistol 2

astral-

L84

14/14/3 · 1773 dmg

ADR

89

HS%

43

K/D

1.00

Entry 1/0Multi 1Util 11Pistol 5

__niffi__

L82

14/16/3 · 1572 dmg

ADR

79

HS%

36

K/D

0.88

Entry 1/0Pistol 3
K/D -22%HS % -22%

Mr-shefiMODH

L8

11/14/2 · 1104 dmg

ADR

55

HS%

55

K/D

0.79

Util 9Pistol 2

Skay-X

L5

9/19/3 · 1517 dmg

ADR

76

HS%

44

K/D

0.47

Util 27Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.