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Winner · nyfxje's team

13

84 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Toodles's team

8

67 kills · 5 players

Top fragger

mBASARAN

22 kills

Top impact

bilosu666

102 ADR

Util damage

Toodles

260 HP

Weak spots this match

vs lifetime baseline
  • jordi_-

    K/D 0.53 (avg 1.07)

    -50%
  • jordi_-

    HS % 22% (avg 39%)

    -44%
  • jordi_-

    ADR 46 (avg 79)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nyfxje's team

8 · 5

mBASARAN

L104

22/13/6 · 2120 dmg

ADR

101

HS%

55

K/D

1.69

Entry 3/0Multi 2Util 55Pistol 2

nyfxje

L102

19/14/7 · 2100 dmg

ADR

100

HS%

58

K/D

1.36

Entry 3/0Multi 1Util 187Pistol 1

-Cortez

L104

19/14/2 · 2086 dmg

ADR

99

HS%

58

K/D

1.36

Entry 2/0Util 47Pistol 5

JacKuziK12

L102

18/14/4 · 1970 dmg

ADR

94

HS%

50

K/D

1.29

Entry 4/0Multi 1Util 159AWP 2Pistol 2
K/D +23%ADR +20%

AVbokky

L101

6/14/2 · 735 dmg

ADR

35

HS%

67

K/D

0.43

Util 55Pistol 4

Toodles's team

4 · 4

bilosu666

L103

21/15/4 · 2149 dmg

ADR

102

HS%

38

K/D

1.40

Entry 4/0Multi 2Util 211Pistol 4

Toodles

L103

16/17/5 · 1934 dmg

ADR

92

HS%

62

K/D

0.94

Entry 1/0Multi 2Util 260Pistol 5

chillHanSS

L102

13/18/4 · 1220 dmg

ADR

58

HS%

46

K/D

0.72

Entry 1/0Multi 2Util 23Pistol 2

jordi_-

L10

9/17/4 · 966 dmg

ADR

46

HS%

22

K/D

0.53

Entry 1/0Util 105AWP 2Pistol 4
K/D -50%HS % -44%

Exaizzy

L10

8/18/6 · 1275 dmg

ADR

61

HS%

38

K/D

0.44

Entry 2/0Util 78Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.