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Winner · onlyinputlag's team

13

76 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-06-06

Europe 5v5 Queue

dyamur's team

8

71 kills · 5 players

Top fragger

-ranyMON

20 kills

Top impact

HAHAHAHHAHA_

100 ADR

Util damage

ak1navva

256 HP

Weak spots this match

vs lifetime baseline
  • -ranyMON

    HS % 35% (avg 62%)

    -44%
  • ak1navva

    HS % 40% (avg 48%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

onlyinputlag's team

7 · 6

HAHAHAHHAHA_

L84

19/15/5 · 2103 dmg

ADR

100

HS%

63

K/D

1.27

Entry 3/0Multi 2Util 24

uun1qquee

L93

16/15/2 · 1633 dmg

ADR

78

HS%

44

K/D

1.07

Entry 1/0Multi 1Util 9Pistol 4

Trishot

L83

16/12/5 · 1746 dmg

ADR

83

HS%

50

K/D

1.33

Entry 2/0Multi 2Util 37Pistol 4

800090865

L92

13/18/4 · 1419 dmg

ADR

68

HS%

38

K/D

0.72

Entry 2/0Multi 1Util 173AWP 1Pistol 1

onlyinputlag

L91

12/11/1 · 1300 dmg

ADR

62

HS%

67

K/D

1.09

Entry 2/0Util 13AWP 1Pistol 3

dyamur's team

5 · 3

-ranyMON

L93

20/16/2 · 1778 dmg

ADR

85

HS%

35

K/D

1.25

Entry 2/0Multi 2Util 18Pistol 2
HS % -44%K/D +16%

ak1navva

L82

20/13/5 · 2098 dmg

ADR

100

HS%

40

K/D

1.54

Entry 5/0Util 256AWP 1Pistol 5
HS % -17%K/D +33%ADR +24%

wqazzz

L9

13/16/6 · 1444 dmg

ADR

69

HS%

62

K/D

0.81

Entry 1/0Util 93Pistol 5

dyamur

L92

9/17/7 · 1417 dmg

ADR

68

HS%

11

K/D

0.53

Entry 2/0Multi 1Util 21AWP 4

4ambal

L71

9/14/6 · 1318 dmg

ADR

63

HS%

44

K/D

0.64

Entry 1/0Util 72Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.