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Winner · W1LD_'s team

16

112 kills · 5 players

de_dust2 · 48 min

29 rounds · 2026-05-31

Europe 5v5 Queue

slnk's team

13

99 kills · 5 players

Top fragger

Summset

30 kills

Top impact

Summset

117 ADR

Util damage

Summset

332 HP

Weak spots this match

vs lifetime baseline
  • slnk

    K/D 0.81 (avg 1.19)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

W1LD_'s team

9 · 3 · OT 4

Summset

L95

30/18/11 · 3379 dmg

ADR

117

HS%

53

K/D

1.67

Entry 2/0Multi 3Util 332AWP 4Pistol 2

FriKKss

L93

29/20/4 · 3001 dmg

ADR

104

HS%

55

K/D

1.45

Entry 4/0Multi 2Util 62AWP 3Pistol 2
HS % +38%K/D +31%

Perhovin

L93

22/20/6 · 2219 dmg

ADR

77

HS%

64

K/D

1.10

Entry 2/0Multi 3Util 1AWP 2Pistol 3

DMsg77777777

L94

16/23/9 · 1872 dmg

ADR

65

HS%

44

K/D

0.70

Entry 4/0Multi 1Util 146Pistol 1

W1LD_

L101

15/18/8 · 1763 dmg

ADR

61

HS%

47

K/D

0.83

Entry 3/0Multi 1Util 158AWP 2Pistol 2

slnk's team

3 · 9 · OT 1

reasonzew

L102

28/22/5 · 2636 dmg

ADR

91

HS%

46

K/D

1.27

Entry 5/0Multi 2Util 105AWP 4Pistol 4

im_lycrus

L94

23/20/6 · 2324 dmg

ADR

80

HS%

57

K/D

1.15

Entry 3/0Multi 3Util 114AWP 3Pistol 6

slnk

L92

17/21/6 · 2064 dmg

ADR

71

HS%

65

K/D

0.81

Entry 2/0Multi 1Util 38
K/D -32%ADR -11%HS % +44%

Sh1TPeek

L93

16/25/6 · 1780 dmg

ADR

61

HS%

50

K/D

0.64

Entry 3/0Multi 1Util 48AWP 1Pistol 2

Qut1kk

L92

15/24/6 · 1887 dmg

ADR

65

HS%

47

K/D

0.62

Entry 1/0Multi 1Util 100AWP 3Pistol 6

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.