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Zhaynne's team

0

99 kills · 5 players

de_nuke · 48 min

1 rounds · 2025-09-09

North America 5V5 Queue

Winner · Phoonem's team

1

96 kills · 4 players

Top fragger

Phoonem

41 kills

Top impact

Phoonem

152 ADR

Util damage

FelonRape

192 HP

Weak spots this match

vs lifetime baseline
  • FelonRape

    HS % 13% (avg 36%)

    -64%
  • FelonRape

    K/D 0.68 (avg 1.17)

    -42%
  • FelonRape

    ADR 56 (avg 81)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Zhaynne's team

8 · 4

FLYZlmao

L62

29/24/5 · 2845 dmg

ADR

102

HS%

55

K/D

1.21

Entry 7/0Multi 2Pistol 1

Zhaynne

L54

25/24/5 · 2730 dmg

ADR

98

HS%

28

K/D

1.04

Entry 7/0Multi 3Util 139AWP 1Pistol 4

Dagran

L43

19/21/7 · 2447 dmg

ADR

87

HS%

53

K/D

0.90

Multi 3Util 9AWP 3Pistol 4
K/D -14%HS % +26%ADR +11%

Nitro81

L4

15/25/5 · 1769 dmg

ADR

63

HS%

33

K/D

0.60

Entry 3/0Util 8AWP 3Pistol 4

SuhSeptic

L43

11/23/4 · 1457 dmg

ADR

52

HS%

27

K/D

0.48

Util 7Pistol 1

Phoonem's team

4 · 8 · OT 4

Phoonem

L69

41/17/9 · 4251 dmg

ADR

152

HS%

66

K/D

2.41

Entry 3/0Multi 8Util 91Pistol 5

M240

L45

26/17/3 · 2091 dmg

ADR

75

HS%

58

K/D

1.53

Entry 3/0Multi 4Util 137AWP 6Pistol 6

FelonRape

L32

15/22/5 · 1574 dmg

ADR

56

HS%

13

K/D

0.68

Entry 1/0Multi 1Util 192AWP 4
HS % -64%K/D -42%

ChefBigDogOB

L4

14/23/13 · 2076 dmg

ADR

74

HS%

64

K/D

0.61

Entry 3/0Pistol 3

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.