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Winner · fnl's team

13

82 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Futrzakkk's team

10

81 kills · 5 players

Top fragger

fnl

22 kills

Top impact

rayqu4za

106 ADR

Util damage

nithaze

126 HP

Weak spots this match

vs lifetime baseline
  • zecco

    K/D 0.67 (avg 1.24)

    -46%
  • zecco

    ADR 45 (avg 78)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fnl's team

7 · 6

fnl

L103

22/17/5 · 2063 dmg

ADR

90

HS%

41

K/D

1.29

Entry 2/0Multi 2Util 92Pistol 5

zub1HSHS

L104

22/13/2 · 1846 dmg

ADR

80

HS%

23

K/D

1.69

Entry 3/0Multi 2Util 26AWP 15Pistol 1

rayqu4za

L104

17/15/11 · 2447 dmg

ADR

106

HS%

59

K/D

1.13

Entry 3/0Multi 1Pistol 5
K/D -8%ADR +31%HS % +23%

ethnique

L102

11/20/5 · 1203 dmg

ADR

52

HS%

45

K/D

0.55

Entry 3/0Util 120Pistol 3

FOX-_-

L10

10/16/6 · 1427 dmg

ADR

62

HS%

70

K/D

0.62

Entry 1/0Util 11Pistol 3

Futrzakkk's team

5 · 5

God6y

L104

21/15/6 · 2365 dmg

ADR

103

HS%

67

K/D

1.40

Entry 2/0Multi 2Util 47Pistol 4

Futrzakkk

L101

17/20/4 · 1917 dmg

ADR

83

HS%

59

K/D

0.85

Entry 5/0Util 1AWP 6Pistol 5

nithaze

L102

17/16/4 · 1803 dmg

ADR

78

HS%

47

K/D

1.06

Entry 2/0Multi 2Util 126AWP 1

deathrateee

L103

16/16/2 · 1669 dmg

ADR

73

HS%

56

K/D

1.00

Entry 1/0Multi 2Util 32

zecco

L10

10/15/2 · 1030 dmg

ADR

45

HS%

60

K/D

0.67

Entry 1/0Pistol 3
K/D -46%ADR -43%HS % +15%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.