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Winner · Y00HFLOAD's team

16

109 kills · 5 players

de_mirage · 49 min

30 rounds · 2026-06-07

Europe 5v5 Queue

RampageS's team

14

104 kills · 5 players

Top fragger

Tymurass

28 kills

Top impact

Tymurass

105 ADR

Util damage

WashedDeluca

256 HP

Weak spots this match

vs lifetime baseline
  • _-s1lent_

    K/D 0.87 (avg 1.13)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Y00HFLOAD's team

8 · 4 · OT 4

Tymurass

L72

28/23/9 · 3159 dmg

ADR

105

HS%

50

K/D

1.22

Entry 7/0Multi 3Util 88Pistol 2

PITRRICA

L76

24/19/4 · 2281 dmg

ADR

76

HS%

42

K/D

1.26

Entry 1/0Multi 1Util 42AWP 2Pistol 3

k9i

4

21/20/8 · 2480 dmg

ADR

83

HS%

52

K/D

1.05

Entry 7/0Multi 1Util 187AWP 3Pistol 1

Y00HFLOAD

L72

20/22/5 · 1977 dmg

ADR

66

HS%

40

K/D

0.91

Entry 3/0Multi 1Util 129AWP 3Pistol 2

FRBC

L72

16/20/6 · 1864 dmg

ADR

62

HS%

25

K/D

0.80

Entry 1/0Util 153AWP 5Pistol 1

RampageS's team

4 · 8 · OT 2

Rock3to

L74

24/22/10 · 2827 dmg

ADR

94

HS%

46

K/D

1.09

Entry 1/0Multi 3Util 101

BiktimYaaa

L71

21/26/12 · 2543 dmg

ADR

85

HS%

48

K/D

0.81

Entry 2/0Util 134Pistol 3

RampageS

L75

20/22/10 · 2160 dmg

ADR

72

HS%

50

K/D

0.91

Entry 5/0Util 66AWP 2Pistol 1

_-s1lent_

L71

20/23/8 · 2423 dmg

ADR

81

HS%

35

K/D

0.87

Entry 3/0Multi 1Util 219AWP 9Pistol 2
K/D -23%

WashedDeluca

L73

19/16/6 · 1564 dmg

ADR

52

HS%

37

K/D

1.19

Multi 2Util 256AWP 1Pistol 4

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.