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Winner · Jason_Bourne's team

16

110 kills · 5 players

de_ancient · 51 min

30 rounds · 2026-06-02

Europe 5v5 Queue

tokuwannacry's team

14

101 kills · 5 players

Top fragger

your_dick1

35 kills

Top impact

your_dick1

109 ADR

Util damage

tokuwannacry

402 HP

Weak spots this match

vs lifetime baseline
  • tokuwannacry

    K/D 0.91 (avg 1.14)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jason_Bourne's team

4 · 8 · OT 4

SmOkE103

L106

28/19/5 · 2768 dmg

ADR

92

HS%

46

K/D

1.47

Entry 4/0Multi 3Util 38Pistol 2
K/D +26%ADR +15%

Jason_Bourne

L103

27/26/8 · 2967 dmg

ADR

99

HS%

63

K/D

1.04

Entry 6/0Multi 1Util 152Pistol 1

KHRYSTRAJ

L104

19/22/14 · 2387 dmg

ADR

80

HS%

47

K/D

0.86

Entry 1/0Util 269AWP 6Pistol 3

f1r3st0r

L103

19/22/6 · 2189 dmg

ADR

73

HS%

63

K/D

0.86

Entry 4/0Util 128Pistol 3

Voileipa-

L10

17/21/6 · 2003 dmg

ADR

67

HS%

47

K/D

0.81

Entry 3/0Util 310AWP 1Pistol 3

tokuwannacry's team

8 · 4 · OT 2

your_dick1

L103

35/22/4 · 3282 dmg

ADR

109

HS%

43

K/D

1.59

Entry 3/0Multi 5Util 322AWP 1Pistol 2

Khasymm

L103

21/25/13 · 2664 dmg

ADR

89

HS%

62

K/D

0.84

Entry 3/0Multi 2Util 105AWP 3Pistol 1

tokuwannacry

L91

20/22/7 · 2596 dmg

ADR

87

HS%

55

K/D

0.91

Entry 4/0Multi 1Util 402Pistol 2
K/D -20%

saportik

L104

17/22/5 · 1802 dmg

ADR

60

HS%

24

K/D

0.77

Entry 1/0Multi 1Util 85AWP 4

a407aa02

L101

8/12/3 · 926 dmg

ADR

31

HS%

75

K/D

0.67

Entry 1/0Util 33Pistol 4

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.