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Winner · clouddiki's team

13

86 kills · 5 players

de_mirage · 30 min

20 rounds · 2026-06-05

Europe 5v5 Queue

zhitax-'s team

7

56 kills · 5 players

Top fragger

punchline1

22 kills

Top impact

clouddiki

117 ADR

Util damage

punchline1

127 HP

Weak spots this match

vs lifetime baseline
  • wassy2k

    K/D 0.69 (avg 1.04)

    -34%
  • wassy2k

    ADR 62 (avg 83)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

clouddiki's team

10 · 3

punchline1

L84

22/8/2 · 1804 dmg

ADR

90

HS%

32

K/D

2.75

Entry 5/0Multi 1Util 127AWP 8Pistol 4

lazhar742

L83

21/13/5 · 2328 dmg

ADR

116

HS%

62

K/D

1.62

Entry 1/0Multi 2Util 25Pistol 7

clouddiki

L82

21/12/4 · 2335 dmg

ADR

117

HS%

57

K/D

1.75

Entry 5/0Multi 2Util 55AWP 8Pistol 5
K/D +58%ADR +46%

refreshme

L83

15/11/6 · 1680 dmg

ADR

84

HS%

60

K/D

1.36

Entry 2/0Multi 2Util 71
K/D +20%ADR +10%

arcslit

L81

7/12/3 · 931 dmg

ADR

47

HS%

29

K/D

0.58

Entry 1/0Util 48

zhitax-'s team

2 · 5

-0rvyn-

L8

15/19/5 · 2009 dmg

ADR

100

HS%

47

K/D

0.79

Entry 2/0Util 38

-AAmaterasu

L101

14/17/7 · 1417 dmg

ADR

71

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 36AWP 3Pistol 8

wassy2k

L62

11/16/2 · 1233 dmg

ADR

62

HS%

82

K/D

0.69

Entry 1/0Multi 1Util 66Pistol 6
K/D -34%ADR -26%HS % +37%

pista92

L81

8/19/4 · 1035 dmg

ADR

52

HS%

25

K/D

0.42

Entry 1/0Multi 1AWP 4Pistol 1

zhitax-

L43

8/16/1 · 988 dmg

ADR

49

HS%

50

K/D

0.50

Multi 1Util 3Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.