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-1ceStorm's team

9

67 kills · 5 players

de_nuke · 37 min

22 rounds · 2026-06-04

Europe 5v5 Queue

Winner · aquastone's team

13

86 kills · 5 players

Top fragger

Cemka-

22 kills

Top impact

k0los

96 ADR

Util damage

aquastone

253 HP

Weak spots this match

vs lifetime baseline
  • -1ceStorm

    HS % 33% (avg 53%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-1ceStorm's team

5 · 4

Ylsant

L93

18/19/5 · 2038 dmg

ADR

93

HS%

56

K/D

0.95

Entry 2/0Util 54Pistol 4
K/D -13%HS % +40%ADR +11%

-1ceStorm

L91

15/15/1 · 1546 dmg

ADR

70

HS%

33

K/D

1.00

Entry 4/0Multi 1Util 36AWP 5Pistol 2
HS % -38%

maxse1sh1ro

L82

13/17/9 · 1897 dmg

ADR

86

HS%

38

K/D

0.76

Entry 2/0Multi 1Util 24AWP 2Pistol 2

nur545

L82

11/17/3 · 1155 dmg

ADR

53

HS%

36

K/D

0.65

Entry 1/0Multi 2Util 69Pistol 4

_Maga_

L81

10/18/2 · 1137 dmg

ADR

52

HS%

40

K/D

0.56

Entry 1/0Multi 1Pistol 3

aquastone's team

7 · 6

Cemka-

L106

22/11/5 · 2106 dmg

ADR

96

HS%

64

K/D

2.00

Entry 3/0Multi 2Util 61AWP 1Pistol 2

sex1fraga

L94

21/14/3 · 1961 dmg

ADR

89

HS%

48

K/D

1.50

Entry 2/0Multi 3Util 43Pistol 5

k0los

L91

18/14/2 · 2114 dmg

ADR

96

HS%

50

K/D

1.29

Entry 2/0Multi 1Util 22Pistol 2

aquastone

L91

14/14/6 · 1667 dmg

ADR

76

HS%

29

K/D

1.00

Entry 3/0Util 253AWP 2

Clyde-

L61

11/15/2 · 1276 dmg

ADR

58

HS%

27

K/D

0.73

Entry 2/0Multi 1Util 16AWP 5Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.