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Winner · JuanCarlosss's team

16

114 kills · 5 players

de_nuke · 51 min

30 rounds · 2026-06-06

Europe 5v5 Queue

sidlejinks's team

14

105 kills · 5 players

Top fragger

JuanCarlosss

29 kills

Top impact

JuanCarlosss

104 ADR

Util damage

Mularczyk

196 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JuanCarlosss's team

7 · 5 · OT 4

JuanCarlosss

L103

29/20/6 · 3119 dmg

ADR

104

HS%

52

K/D

1.45

Entry 4/0Multi 1Util 102AWP 1Pistol 5

Mularczyk

L103

28/20/3 · 2777 dmg

ADR

93

HS%

57

K/D

1.40

Entry 3/0Multi 2Util 196AWP 1Pistol 4
HS % +30%K/D +21%

Tayvon_

7

23/18/8 · 2848 dmg

ADR

95

HS%

48

K/D

1.28

Entry 2/0Multi 3Util 26Pistol 3

AshKetchum2

L102

21/25/5 · 2135 dmg

ADR

71

HS%

48

K/D

0.84

Entry 2/0Multi 2Util 7AWP 1Pistol 2

mayevcs

L101

13/22/4 · 1562 dmg

ADR

52

HS%

54

K/D

0.59

Entry 3/0Util 129AWP 2Pistol 2

sidlejinks's team

5 · 7 · OT 2

int3nsive_

5

26/20/4 · 2610 dmg

ADR

87

HS%

31

K/D

1.30

Entry 4/0Multi 4Util 179AWP 10Pistol 1

B1GAMIST

L104

24/20/4 · 2178 dmg

ADR

73

HS%

54

K/D

1.20

Entry 2/0Multi 1Util 43AWP 1Pistol 3

sidlejinks

L101

21/23/8 · 2652 dmg

ADR

88

HS%

67

K/D

0.91

Entry 3/0Multi 1Util 8Pistol 1

embriyo

L102

19/27/10 · 2301 dmg

ADR

77

HS%

58

K/D

0.70

Entry 4/0Util 65Pistol 6

koteletter

2

15/26/8 · 2247 dmg

ADR

75

HS%

40

K/D

0.58

Entry 3/0Multi 1Util 150Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.