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Winner · rook40's team

13

81 kills · 5 players

de_inferno · 40 min

22 rounds · 2026-06-05

North America 5V5 Queue

MambaHAPPY's team

9

77 kills · 5 players

Top fragger

seegreen

21 kills

Top impact

D4V1Z1HN0SSJ

106 ADR

Util damage

D4V1Z1HN0SSJ

397 HP

Weak spots this match

vs lifetime baseline
  • Seven2smoke

    HS % 20% (avg 43%)

    -53%
  • Seven2smoke

    K/D 0.62 (avg 0.97)

    -36%
  • Seven2smoke

    ADR 57 (avg 78)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rook40's team

4 · 9

seegreen

L93

21/16/5 · 2061 dmg

ADR

94

HS%

38

K/D

1.31

Entry 1/0Multi 1Util 32AWP 1Pistol 6

cur1zz

L84

17/14/6 · 1922 dmg

ADR

87

HS%

76

K/D

1.21

Entry 4/0Multi 2Util 247Pistol 2

Casany

L83

16/17/4 · 1858 dmg

ADR

85

HS%

31

K/D

0.94

Entry 1/0Multi 3Util 157

mlops

L73

14/15/5 · 1683 dmg

ADR

77

HS%

71

K/D

0.93

Entry 1/0Multi 2Util 99Pistol 3

rook40

L8

13/15/3 · 1409 dmg

ADR

64

HS%

92

K/D

0.87

Entry 1/0Util 7Pistol 4

MambaHAPPY's team

8 · 1

MambaHAPPY

L92

21/16/5 · 2298 dmg

ADR

105

HS%

52

K/D

1.31

Entry 5/0Multi 3Util 259Pistol 3

D4V1Z1HN0SSJ

L92

18/21/10 · 2337 dmg

ADR

106

HS%

61

K/D

0.86

Entry 5/0Multi 1Util 397AWP 1Pistol 5

iameet

L83

18/13/2 · 1512 dmg

ADR

69

HS%

72

K/D

1.38

Entry 3/0Util 60Pistol 1

LOBOSO_R

L8

10/16/3 · 1133 dmg

ADR

52

HS%

90

K/D

0.62

Entry 1/0Util 98Pistol 2

Seven2smoke

L72

10/16/7 · 1258 dmg

ADR

57

HS%

20

K/D

0.62

Multi 1Util 110AWP 2
HS % -53%K/D -36%

Half-by-half

First half

4 · 8

Second half

9 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.