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Winner · TunaCanDihh's team

13

84 kills · 5 players

de_dust2 · 39 min

23 rounds · 2026-05-12

North America 5V5 Queue

Fekoratsu's team

10

79 kills · 5 players

Top fragger

METTLE

26 kills

Top impact

METTLE

107 ADR

Util damage

keiro-san

186 HP

Weak spots this match

vs lifetime baseline
  • TunaCanDihh

    K/D 0.75 (avg 1.09)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TunaCanDihh's team

6 · 7

METTLE

L102

26/15/2 · 2452 dmg

ADR

107

HS%

73

K/D

1.73

Multi 1Util 5Pistol 8

Driftzzzzz

L103

21/17/5 · 2086 dmg

ADR

91

HS%

43

K/D

1.24

Entry 4/0Multi 2Util 20AWP 8Pistol 5

cdm35

L103

14/17/3 · 1669 dmg

ADR

73

HS%

64

K/D

0.82

Entry 2/0Multi 1Util 7Pistol 1

TunaCanDihh

L103

12/16/5 · 1652 dmg

ADR

72

HS%

92

K/D

0.75

Entry 2/0Util 103AWP 2Pistol 4
K/D -31%ADR -12%HS % +109%

GoyShooter

L102

11/14/7 · 1423 dmg

ADR

62

HS%

36

K/D

0.79

Entry 1/0Multi 2Util 124AWP 1Pistol 3

Fekoratsu's team

6 · 4

Fekoratsu

L103

18/17/4 · 1873 dmg

ADR

81

HS%

28

K/D

1.06

Entry 3/0Multi 1Util 107AWP 11

deported

3

18/14/4 · 1875 dmg

ADR

82

HS%

44

K/D

1.29

Entry 3/0Util 88AWP 3Pistol 3

kobz3

L102

16/19/7 · 1799 dmg

ADR

78

HS%

44

K/D

0.84

Entry 5/0Multi 1Util 60Pistol 1

kanor666

L101

15/17/2 · 1624 dmg

ADR

71

HS%

53

K/D

0.88

Entry 2/0Multi 1Pistol 3

keiro-san

L101

12/17/8 · 1815 dmg

ADR

79

HS%

50

K/D

0.71

Entry 1/0Util 186AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.