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AL3KSA15's team

5

57 kills · 5 players

de_anubis · 29 min

18 rounds · 2026-05-21

Europe 5v5 Queue

Winner · Baxosh667's team

13

68 kills · 5 players

Top fragger

Kiril_y9nko

20 kills

Top impact

Kiril_y9nko

115 ADR

Util damage

Baxosh667

171 HP

Weak spots this match

vs lifetime baseline
  • Nohchinskiy

    HS % 13% (avg 27%)

    -52%
  • oyshou

    HS % 32% (avg 47%)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AL3KSA15's team

1 · 4

oyshou

L21

19/12/4 · 1927 dmg

ADR

107

HS%

32

K/D

1.58

Entry 1/0Multi 3Util 121Pistol 1
HS % -32%K/D +98%ADR +67%

Nohchinskiy

L2

15/15/2 · 1378 dmg

ADR

77

HS%

13

K/D

1.00

Entry 4/0Multi 1Util 29Pistol 2
HS % -52%K/D +16%

Chebyre4ik14

L12

12/14/3 · 1346 dmg

ADR

75

HS%

25

K/D

0.86

Entry 2/0Multi 1Util 91Pistol 1

tedoliverr

1

6/16/5 · 797 dmg

ADR

44

HS%

33

K/D

0.38

Entry 1/0Util 40Pistol 2

AL3KSA15

L11

5/14/7 · 1077 dmg

ADR

60

HS%

40

K/D

0.36

Util 107Pistol 1

Baxosh667's team

11 · 2

Kiril_y9nko

L12

20/9/5 · 2062 dmg

ADR

115

HS%

45

K/D

2.22

Entry 1/0Multi 2Util 92Pistol 1

Baxosh667

L23

15/7/5 · 1510 dmg

ADR

84

HS%

7

K/D

2.14

Util 171AWP 5Pistol 2

solaberserk

L12

15/14/6 · 1733 dmg

ADR

96

HS%

20

K/D

1.07

Entry 6/0Multi 1Util 49Pistol 2

H2Omen

L14

12/13/4 · 1391 dmg

ADR

77

HS%

50

K/D

0.92

Entry 2/0Multi 1Util 96

ka3ax_2

L22

6/14/6 · 731 dmg

ADR

41

HS%

50

K/D

0.43

Entry 1/0Util 17Pistol 4

Half-by-half

First half

1 · 11

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.