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Winner · kopoTkoJlan's team

13

87 kills · 5 players

de_anubis · 36 min

23 rounds · 2026-05-31

Europe 5v5 Queue

Sauhap_'s team

10

77 kills · 5 players

Top fragger

ksyrx-

21 kills

Top impact

dzemSHY

108 ADR

Util damage

dzemSHY

183 HP

Weak spots this match

vs lifetime baseline
  • Sauhap_

    K/D 0.94 (avg 1.36)

    -31%
  • Sauhap_

    ADR 76 (avg 90)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kopoTkoJlan's team

5 · 8

kopoTkoJlan

L102

20/12/6 · 2133 dmg

ADR

93

HS%

50

K/D

1.67

Entry 1/0Multi 2Util 89Pistol 2

dzemSHY

L104

20/18/8 · 2490 dmg

ADR

108

HS%

70

K/D

1.11

Entry 4/0Multi 1Util 183AWP 4Pistol 7

DislerR

3

18/17/3 · 1892 dmg

ADR

82

HS%

50

K/D

1.06

Entry 1/0Multi 1Pistol 1
HS % +9%

H0n0RABLE

L91

16/14/3 · 1705 dmg

ADR

74

HS%

38

K/D

1.14

Entry 1/0Multi 1Util 115AWP 1Pistol 4

Tweedlex

L103

13/16/3 · 1472 dmg

ADR

64

HS%

23

K/D

0.81

Entry 5/0Multi 1Util 159AWP 5Pistol 1

Sauhap_'s team

7 · 3

ksyrx-

L102

21/15/4 · 2001 dmg

ADR

87

HS%

43

K/D

1.40

Multi 2Util 155Pistol 2
HS % -10%K/D +23%

Sauhap_

L103

16/17/3 · 1754 dmg

ADR

76

HS%

88

K/D

0.94

Entry 3/0Multi 2Util 43Pistol 4
K/D -31%ADR -16%HS % +87%

joyeux1

L102

15/15/4 · 1589 dmg

ADR

69

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 17AWP 4Pistol 1

MALAGAZ

L91

13/21/4 · 1441 dmg

ADR

63

HS%

38

K/D

0.62

Entry 4/0Multi 1Util 29Pistol 5

edifaj

L102

12/19/3 · 1576 dmg

ADR

69

HS%

67

K/D

0.63

Entry 3/0Util 71AWP 1

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.