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Winner · aIIoveragain's team

13

94 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-05-23

Europe 5v5 Queue

Pivo-Prime's team

11

80 kills · 5 players

Top fragger

aIIoveragain

28 kills

Top impact

aIIoveragain

114 ADR

Util damage

NANANA

173 HP

Weak spots this match

vs lifetime baseline
  • SmogMusic

    K/D 0.59 (avg 1.10)

    -46%
  • Aidar00

    K/D 0.52 (avg 0.94)

    -45%
  • SmogMusic

    ADR 47 (avg 79)

    -41%
  • arbuz325

    HS % 29% (avg 39%)

    -26%
  • Aidar00

    ADR 61 (avg 73)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aIIoveragain's team

8 · 5

aIIoveragain

L97

28/13/4 · 2740 dmg

ADR

114

HS%

57

K/D

2.15

Entry 2/0Multi 2Util 43Pistol 4

GAND00N777

L92

26/16/6 · 2620 dmg

ADR

109

HS%

54

K/D

1.62

Entry 4/0Multi 3Util 85AWP 2Pistol 6

NANANA

L103

15/19/9 · 1857 dmg

ADR

77

HS%

73

K/D

0.79

Entry 1/0Util 173Pistol 3

Hunter_n1ce

L71

15/16/7 · 1779 dmg

ADR

74

HS%

47

K/D

0.94

Entry 2/0Util 112Pistol 2

SmogMusic

L9

10/17/2 · 1116 dmg

ADR

47

HS%

70

K/D

0.59

Util 15Pistol 4
K/D -46%ADR -41%HS % +63%

Pivo-Prime's team

4 · 7

arbuz325

L92

21/17/4 · 2160 dmg

ADR

90

HS%

29

K/D

1.24

Entry 3/0Multi 2Util 110AWP 8Pistol 2
HS % -26%

meszys

L103

21/16/4 · 1889 dmg

ADR

79

HS%

33

K/D

1.31

Entry 6/0Util 46Pistol 4

isco_504

L95

16/18/4 · 1739 dmg

ADR

73

HS%

56

K/D

0.89

Entry 1/0Multi 2Util 22Pistol 2

Pivo-Prime

L9

11/22/9 · 1823 dmg

ADR

76

HS%

45

K/D

0.50

Entry 2/0Pistol 4

Aidar00

L61

11/21/8 · 1462 dmg

ADR

61

HS%

55

K/D

0.52

Entry 3/0Multi 1Util 11Pistol 4
K/D -45%ADR -17%HS % +38%

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.