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mane666's team

6

60 kills · 5 players

de_nuke · 30 min

19 rounds · 2026-04-28

Europe 5v5 Queue

Winner · KazymS's team

13

79 kills · 5 players

Top fragger

zcesA-iwnl

21 kills

Top impact

zcesA-iwnl

114 ADR

Util damage

mane666

157 HP

Weak spots this match

vs lifetime baseline
  • stako-

    HS % 14% (avg 49%)

    -71%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mane666's team

6 · 0

SoloDevil666

L91

19/14/3 · 1683 dmg

ADR

89

HS%

47

K/D

1.36

Entry 2/0Multi 2Util 56AWP 3Pistol 4

MEDNIYXUY777

L92

12/17/4 · 1493 dmg

ADR

79

HS%

50

K/D

0.71

Entry 1/0Multi 1Pistol 1

chongpong1

L91

11/16/2 · 1150 dmg

ADR

61

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 39Pistol 2

FleSSa

L81

10/16/5 · 1131 dmg

ADR

60

HS%

30

K/D

0.62

Entry 1/0Multi 1Pistol 4

mane666

L91

8/16/6 · 1191 dmg

ADR

63

HS%

62

K/D

0.50

Entry 1/0Multi 1Util 157Pistol 1

KazymS's team

6 · 7

zcesA-iwnl

L94

21/10/1 · 2168 dmg

ADR

114

HS%

100

K/D

2.10

Entry 5/0Multi 1Util 45Pistol 6

KazymS

L91

17/14/1 · 1653 dmg

ADR

87

HS%

35

K/D

1.21

Entry 3/0Multi 1Util 95AWP 3

novimaxx

L84

15/13/3 · 1276 dmg

ADR

67

HS%

27

K/D

1.15

Entry 1/0Multi 1Util 15Pistol 2

stako-

L94

14/12/7 · 1507 dmg

ADR

79

HS%

14

K/D

1.17

Entry 2/0Multi 1Util 85AWP 9Pistol 1
HS % -71%ADR -9%

xJiinx

L9

12/12/9 · 1517 dmg

ADR

80

HS%

50

K/D

1.00

Entry 2/0Util 148AWP 1Pistol 3

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.