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Huntxrr's team

1

39 kills · 5 players

de_inferno · 23 min

14 rounds · 2026-06-08

North America 5V5 Queue

Winner · higgins777's team

13

66 kills · 5 players

Top fragger

okcor

18 kills

Top impact

okcor

131 ADR

Util damage

uneek_

320 HP

Weak spots this match

vs lifetime baseline
  • ZentaX42

    K/D 0.31 (avg 0.84)

    -63%
  • ZentaX42

    ADR 42 (avg 63)

    -33%
  • Stunnashadez

    ADR 66 (avg 85)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Huntxrr's team

1 · 0

whatchu_kno

L7

14/14/4 · 1745 dmg

ADR

125

HS%

64

K/D

1.00

Entry 3/0Multi 1Util 85Pistol 6

KH4IF

L7

10/14/3 · 1372 dmg

ADR

98

HS%

80

K/D

0.71

Entry 1/0Multi 1Util 73Pistol 5

-_-Gypsy-_-

6/13/1 · 582 dmg

ADR

42

HS%

67

K/D

0.46

Pistol 1

Huntxrr

L81

5/12/1 · 559 dmg

ADR

40

HS%

40

K/D

0.42

ZentaX42

L3

4/13/2 · 594 dmg

ADR

42

HS%

100

K/D

0.31

Entry 1/0Pistol 2
K/D -63%ADR -33%HS % +67%

higgins777's team

11 · 2

okcor

L54

18/8/6 · 1829 dmg

ADR

131

HS%

56

K/D

2.25

Multi 2Util 271Pistol 7

higgins777

L73

15/8/6 · 1284 dmg

ADR

92

HS%

47

K/D

1.88

Multi 2Util 83

Stunnashadez

L81

11/4/1 · 925 dmg

ADR

66

HS%

82

K/D

2.75

Entry 1/0AWP 3Pistol 3
ADR -22%K/D +137%HS % +82%

Risky_gg

L53

11/9/4 · 955 dmg

ADR

68

HS%

36

K/D

1.22

Entry 3/0Util 87Pistol 1

uneek_

L52

11/10/10 · 1710 dmg

ADR

122

HS%

64

K/D

1.10

Entry 5/0Util 320AWP 2Pistol 3

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.