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-R00KI's team

5

55 kills · 5 players

de_dust2 · 26 min

18 rounds · 2026-05-12

Europe 5v5 Queue

Winner · hasleSS-'s team

13

74 kills · 5 players

Top fragger

ha2sil

19 kills

Top impact

Hiperyon17

93 ADR

Util damage

hasleSS-

218 HP

Weak spots this match

vs lifetime baseline
  • Lupo_Smurf

    K/D 0.73 (avg 1.04)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-R00KI's team

3 · 2

KamilZdaunek

3

14/14/3 · 1615 dmg

ADR

90

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 9Pistol 3

Lupo_Smurf

L7

11/15/7 · 1320 dmg

ADR

73

HS%

73

K/D

0.73

Entry 1/0Util 2Pistol 2
K/D -30%HS % +33%

-R00KI

11/15/6 · 1529 dmg

ADR

85

HS%

73

K/D

0.73

Entry 2/0Util 82AWP 1Pistol 3

Kwi3ciu

2

11/15/3 · 1315 dmg

ADR

73

HS%

82

K/D

0.73

Entry 1/0Util 37Pistol 4
HS % +74%ADR +18%

Seth230

L6

8/15/1 · 665 dmg

ADR

37

HS%

62

K/D

0.53

Entry 4/0Util 6AWP 2Pistol 4

hasleSS-'s team

9 · 4

ha2sil

L63

19/10/2 · 1371 dmg

ADR

76

HS%

37

K/D

1.90

Entry 2/0Multi 2Util 53AWP 1Pistol 3

Hiperyon17

L75

16/9/5 · 1671 dmg

ADR

93

HS%

38

K/D

1.78

Entry 2/0Multi 2Util 179AWP 4Pistol 2

Drryft

L62

14/9/7 · 1499 dmg

ADR

83

HS%

50

K/D

1.56

Entry 2/0Multi 2Util 152AWP 2Pistol 4

TornadaPiciu

L62

14/15/6 · 1655 dmg

ADR

92

HS%

64

K/D

0.93

Entry 1/0Multi 2Util 79Pistol 3

hasleSS-

L51

11/12/12 · 1648 dmg

ADR

92

HS%

36

K/D

0.92

Entry 2/0Util 218AWP 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.