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Winner · nacho--'s team

13

83 kills · 5 players

de_ancient · 35 min

22 rounds · 2025-12-11

South America 5V5 Queue

mun00z's team

9

80 kills · 5 players

Top fragger

nacho--

22 kills

Top impact

_DUMAUdeza_

105 ADR

Util damage

ferzy-

280 HP

Weak spots this match

vs lifetime baseline
  • rafaelfurlan

    K/D 0.83 (avg 1.41)

    -41%
  • -_bruj

    K/D 0.82 (avg 1.32)

    -38%
  • mun00z

    K/D 0.81 (avg 1.02)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nacho--'s team

8 · 5

nacho--

L103

22/15/1 · 1787 dmg

ADR

81

HS%

55

K/D

1.47

Entry 6/0Util 72AWP 4Pistol 4

ferzy-

L102

16/17/14 · 2077 dmg

ADR

94

HS%

56

K/D

0.94

Entry 2/0Multi 1Util 280Pistol 4

nAnyfps

L93

16/14/2 · 1922 dmg

ADR

87

HS%

75

K/D

1.14

Entry 1/0Util 123Pistol 4

rafaelfurlan

L82

15/18/5 · 1643 dmg

ADR

75

HS%

60

K/D

0.83

Entry 2/0Util 28Pistol 4
K/D -41%

-_bruj

L103

14/17/6 · 1669 dmg

ADR

76

HS%

57

K/D

0.82

Entry 1/0Multi 1Util 226Pistol 1
K/D -38%

mun00z's team

4 · 5

_DUMAUdeza_

L103

22/17/6 · 2301 dmg

ADR

105

HS%

32

K/D

1.29

Entry 4/0Multi 2Util 266Pistol 4

--strY--

L103

20/16/5 · 1838 dmg

ADR

84

HS%

60

K/D

1.25

Entry 4/0Multi 3Util 247Pistol 5

vincee--

L102

19/17/4 · 1954 dmg

ADR

89

HS%

53

K/D

1.12

Util 50AWP 2Pistol 2

mun00z

L101

13/16/12 · 1824 dmg

ADR

83

HS%

38

K/D

0.81

Entry 1/0Util 229Pistol 4
K/D -21%ADR +8%

XANDARESS

L7

6/17/5 · 794 dmg

ADR

36

HS%

50

K/D

0.35

Entry 1/0Util 80Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.