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large_cum's team

0

85 kills · 5 players

de_mirage · 33 min

1 rounds · 2024-10-12

COMPETITIVE 5V5

Winner · oceanic6's team

1

83 kills · 5 players

Top fragger

nomxd1c

25 kills

Top impact

nomxd1c

113 ADR

Util damage

JuneEager

239 HP

Weak spots this match

vs lifetime baseline
  • oceanic6

    HS % 15% (avg 38%)

    -61%
  • oceanic6

    ADR 49 (avg 81)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

large_cum's team

7 · 4

nomxd1c

L102

25/17/5 · 2716 dmg

ADR

113

HS%

28

K/D

1.47

Entry 4/0Multi 1Util 74AWP 14Pistol 8

-Binetto

L103

18/14/3 · 1611 dmg

ADR

67

HS%

33

K/D

1.29

Entry 2/0Multi 1AWP 1Pistol 3

6vcr

L104

17/17/5 · 1769 dmg

ADR

74

HS%

71

K/D

1.00

Entry 1/0Multi 2Util 64Pistol 1

large_cum

L92

16/17/4 · 1876 dmg

ADR

78

HS%

56

K/D

0.94

Entry 3/0Multi 2Util 46Pistol 7

v1rAcochA

L10

9/18/4 · 1078 dmg

ADR

45

HS%

78

K/D

0.50

Entry 1/0Util 90Pistol 2

oceanic6's team

5 · 8

Loenarth

L105

22/18/7 · 2238 dmg

ADR

93

HS%

64

K/D

1.22

Entry 3/0Multi 2Util 6Pistol 1

zaprost0

L94

19/17/4 · 1768 dmg

ADR

74

HS%

26

K/D

1.12

Entry 2/0Multi 1Util 158Pistol 2

JuneEager

L101

18/17/11 · 2554 dmg

ADR

106

HS%

50

K/D

1.06

Entry 4/0Multi 1Util 239Pistol 3

oceanic6

L101

13/15/3 · 1177 dmg

ADR

49

HS%

15

K/D

0.87

Multi 1Util 62AWP 3Pistol 1
HS % -61%ADR -39%

MaDe_1nCN

L102

11/18/4 · 1322 dmg

ADR

55

HS%

36

K/D

0.61

Entry 4/0Util 53AWP 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.