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Winner · MaliRambo's team

13

74 kills · 5 players

de_dust2 · 27 min

18 rounds · 2026-05-29

North America 5V5 Queue

Bagsik's team

5

52 kills · 5 players

Top fragger

hoz

20 kills

Top impact

hoz

112 ADR

Util damage

tomcho34

232 HP

Weak spots this match

vs lifetime baseline
  • luka1

    K/D 0.60 (avg 1.06)

    -43%
  • luka1

    ADR 56 (avg 81)

    -31%
  • luka1

    HS % 44% (avg 52%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MaliRambo's team

8 · 5

hoz

L105

20/9/2 · 2023 dmg

ADR

112

HS%

50

K/D

2.22

Entry 3/0Multi 1Util 66AWP 7Pistol 3

tomcho34

L93

18/11/3 · 1974 dmg

ADR

110

HS%

50

K/D

1.64

Entry 1/0Multi 1Util 232AWP 1Pistol 3

MaliRambo

L103

15/8/3 · 1527 dmg

ADR

85

HS%

60

K/D

1.88

Entry 5/0Multi 2Util 177Pistol 3
K/D +66%HS % +15%

f3aR4u

1

14/12/5 · 1315 dmg

ADR

73

HS%

57

K/D

1.17

Entry 1/0Util 51AWP 1Pistol 2

dannyboy123

L91

7/12/6 · 954 dmg

ADR

53

HS%

43

K/D

0.58

Entry 1/0Util 3AWP 4

Bagsik's team

4 · 1

Bagsik

L101

13/14/1 · 1220 dmg

ADR

68

HS%

69

K/D

0.93

Multi 1Util 13Pistol 3

ODG_bobZ

L91

13/14/7 · 1729 dmg

ADR

96

HS%

38

K/D

0.93

Entry 3/0Multi 1Util 2AWP 4Pistol 2

Gloofs

L9

11/16/6 · 1240 dmg

ADR

69

HS%

45

K/D

0.69

Entry 1/0Util 59AWP 1Pistol 2

luka1

L101

9/15/5 · 1002 dmg

ADR

56

HS%

44

K/D

0.60

Entry 2/0Multi 1Util 53Pistol 2
K/D -43%ADR -31%

80AD

L92

6/15/5 · 1120 dmg

ADR

62

HS%

50

K/D

0.40

Entry 1/0Util 207Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.