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Winner · Vej's team

13

76 kills · 5 players

de_anubis · 30 min

18 rounds · 2026-05-29

Europe 5v5 Queue

Cher1on's team

5

46 kills · 5 players

Top fragger

Vej

27 kills

Top impact

Vej

150 ADR

Util damage

keNb

149 HP

Weak spots this match

vs lifetime baseline
  • Saax_

    HS % 12% (avg 41%)

    -71%
  • Saax_

    K/D 0.53 (avg 1.18)

    -55%
  • Saax_

    ADR 46 (avg 82)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vej's team

7 · 6

Vej

L106

27/13/2 · 2694 dmg

ADR

150

HS%

56

K/D

2.08

Entry 8/0Multi 2Util 16AWP 6Pistol 5
ADR +53%K/D +41%

sti1x

L102

16/6/5 · 1433 dmg

ADR

80

HS%

31

K/D

2.67

Entry 2/0Multi 1AWP 2Pistol 2

keNb

L102

13/10/5 · 1625 dmg

ADR

90

HS%

85

K/D

1.30

Entry 4/0Multi 2Util 149Pistol 4

Kaikyyy

L103

12/7/3 · 1273 dmg

ADR

71

HS%

67

K/D

1.71

Util 94Pistol 1
K/D +54%HS % +37%

Bagheera-_

L10

8/11/2 · 1024 dmg

ADR

57

HS%

75

K/D

0.73

Entry 1/0Util 26Pistol 1

Cher1on's team

5 · 0

v1rage-

L103

17/13/0 · 1737 dmg

ADR

97

HS%

76

K/D

1.31

Entry 1/0Multi 3Util 29Pistol 7

Cher1on

L10

9/16/6 · 1553 dmg

ADR

86

HS%

56

K/D

0.56

Entry 1/0Util 67Pistol 2

Saax_

L101

8/15/0 · 833 dmg

ADR

46

HS%

12

K/D

0.53

Multi 1Util 18AWP 3
HS % -71%K/D -55%

Fizzy-

L10

6/17/1 · 885 dmg

ADR

49

HS%

100

K/D

0.35

Entry 1/0Util 39Pistol 2

0opaz

L101

6/16/2 · 759 dmg

ADR

42

HS%

67

K/D

0.38

Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.