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nelsonfreita's team

6

60 kills · 5 players

de_nuke · 34 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Winner · susp's team

13

80 kills · 5 players

Top fragger

Pyo

20 kills

Top impact

Pyo

101 ADR

Util damage

susp

110 HP

Weak spots this match

vs lifetime baseline
  • Flierax

    K/D 0.93 (avg 1.21)

    -23%
  • St0m4k

    K/D 1.13 (avg 1.34)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nelsonfreita's team

4 · 2

St0m4k

L103

17/15/2 · 1879 dmg

ADR

99

HS%

53

K/D

1.13

Entry 2/0Multi 2Util 4AWP 1Pistol 3
K/D -16%

Flierax

L102

14/15/4 · 1871 dmg

ADR

99

HS%

57

K/D

0.93

Entry 4/0Multi 1Util 6AWP 5Pistol 3
K/D -23%HS % +54%ADR +18%

c0mplex

L101

13/16/1 · 1147 dmg

ADR

60

HS%

77

K/D

0.81

Entry 1/0Util 33AWP 1Pistol 3

nelsonfreita

L10

8/17/0 · 851 dmg

ADR

45

HS%

38

K/D

0.47

Util 70AWP 1

Jayy2s

L10

8/18/3 · 953 dmg

ADR

50

HS%

88

K/D

0.44

Entry 1/0Multi 1Util 12Pistol 1

susp's team

8 · 5

Pyo

L101

20/13/3 · 1911 dmg

ADR

101

HS%

70

K/D

1.54

Entry 2/0Multi 2Pistol 3

L00m1

L105

19/11/1 · 1792 dmg

ADR

94

HS%

53

K/D

1.73

Entry 2/0Multi 3Util 35AWP 8Pistol 1

adamb1

L104

18/11/4 · 1728 dmg

ADR

91

HS%

56

K/D

1.64

Entry 2/0Multi 1Pistol 4

susp

L102

13/14/6 · 1441 dmg

ADR

76

HS%

62

K/D

0.93

Entry 3/0Util 110Pistol 4

baljs

1

10/13/4 · 1288 dmg

ADR

68

HS%

60

K/D

0.77

Entry 2/0Util 60Pistol 3

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.