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Winner · md3w's team

13

74 kills · 5 players

de_dust2 · 24 min

18 rounds · 2026-05-28

Europe 5v5 Queue

N0Va_Primee's team

5

50 kills · 5 players

Top fragger

Teend

17 kills

Top impact

BarryBapt1st

109 ADR

Util damage

Hajjjimee

158 HP

Weak spots this match

vs lifetime baseline
  • Hajjjimee

    HS % 42% (avg 52%)

    -19%
  • Hajjjimee

    K/D 0.86 (avg 1.03)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

md3w's team

10 · 3

Teend

L104

17/11/3 · 1730 dmg

ADR

96

HS%

65

K/D

1.55

Entry 5/0Multi 2Util 30AWP 3Pistol 2

BarryBapt1st

L101

17/9/3 · 1964 dmg

ADR

109

HS%

24

K/D

1.89

Entry 4/0AWP 10Pistol 2

qb_bu

L94

16/11/5 · 1497 dmg

ADR

83

HS%

44

K/D

1.45

Entry 3/0Multi 1Util 45AWP 5Pistol 2

temikly

L93

16/6/5 · 1681 dmg

ADR

93

HS%

62

K/D

2.67

Entry 1/0Multi 1Util 136AWP 2Pistol 3

md3w

L81

8/13/2 · 872 dmg

ADR

48

HS%

12

K/D

0.62

Entry 2/0Util 55Pistol 3

N0Va_Primee's team

2 · 3

N0Va_Primee

L102

13/14/2 · 1287 dmg

ADR

72

HS%

69

K/D

0.93

Entry 1/0Util 66AWP 4Pistol 5

t1oose

L71

13/13/3 · 1530 dmg

ADR

85

HS%

62

K/D

1.00

Multi 1Util 28Pistol 3

Hajjjimee

L8

12/14/1 · 1464 dmg

ADR

81

HS%

42

K/D

0.86

Entry 2/0Multi 2Util 158AWP 2
HS % -19%K/D -17%

skynez

L92

7/16/3 · 915 dmg

ADR

51

HS%

43

K/D

0.44

Util 135Pistol 2

-maf1xx

L10

5/17/5 · 918 dmg

ADR

51

HS%

100

K/D

0.29

Util 131Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.