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BOBI2's team

5

59 kills · 5 players

de_dust2 · 26 min

18 rounds · 2026-03-28

Europe 5v5 Queue

Winner · mertkunkcu's team

13

83 kills · 5 players

Top fragger

UmutOzglll

29 kills

Top impact

UmutOzglll

164 ADR

Util damage

UmutOzglll

276 HP

Weak spots this match

vs lifetime baseline
  • Unrelio

    K/D 0.53 (avg 0.83)

    -36%
  • Unrelio

    ADR 59 (avg 70)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BOBI2's team

2 · 3

BOBI2

L31

16/18/3 · 1776 dmg

ADR

99

HS%

56

K/D

0.89

Entry 3/0Util 6Pistol 4

N1kHv

L62

14/15/3 · 1081 dmg

ADR

60

HS%

36

K/D

0.93

Entry 2/0Multi 2Util 49Pistol 3

Desperius

L71

13/17/3 · 1658 dmg

ADR

92

HS%

85

K/D

0.76

Multi 2Util 4Pistol 7

Unrelio

L41

9/17/6 · 1058 dmg

ADR

59

HS%

44

K/D

0.53

Entry 1/0Util 29AWP 1
K/D -36%ADR -17%

M15HOK

L6

7/16/5 · 1148 dmg

ADR

64

HS%

29

K/D

0.44

Entry 2/0Multi 1Util 133AWP 1Pistol 2

mertkunkcu's team

10 · 3

UmutOzglll

L87

29/8/5 · 2954 dmg

ADR

164

HS%

59

K/D

3.62

Entry 2/0Multi 4Util 276AWP 1Pistol 8

mertkunkcu

L21

16/11/1 · 1376 dmg

ADR

76

HS%

56

K/D

1.45

Multi 1Pistol 2

bayraqtar

L81

15/11/5 · 1605 dmg

ADR

89

HS%

40

K/D

1.36

Entry 2/0Util 16AWP 5Pistol 6

Ba2Tapz

L63

12/13/5 · 1332 dmg

ADR

74

HS%

50

K/D

0.92

Entry 4/0Util 138AWP 3Pistol 2

NAJIBULLA1

L21

11/16/6 · 1306 dmg

ADR

73

HS%

55

K/D

0.69

Entry 2/0Multi 1Util 11

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.