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Winner · ManLaaay-'s team

13

72 kills · 5 players

de_nuke · 27 min

17 rounds · 2026-05-25

Europe 5v5 Queue

Moskvin777's team

4

49 kills · 5 players

Top fragger

ManLaaay-

22 kills

Top impact

ManLaaay-

134 ADR

Util damage

ManLaaay-

180 HP

Weak spots this match

vs lifetime baseline
  • Fr4nkly

    K/D 0.53 (avg 1.07)

    -50%
  • Fr4nkly

    HS % 25% (avg 40%)

    -38%
  • Fr4nkly

    ADR 57 (avg 80)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ManLaaay-'s team

8 · 5

ManLaaay-

L107

22/13/5 · 2275 dmg

ADR

134

HS%

55

K/D

1.69

Entry 4/0Multi 1Util 180AWP 4Pistol 3

sl1chhh

L102

16/10/4 · 1506 dmg

ADR

89

HS%

75

K/D

1.60

Entry 1/0Util 38Pistol 3

---darknes

L103

13/10/7 · 1500 dmg

ADR

88

HS%

54

K/D

1.30

Entry 4/0Util 84Pistol 1

-rin

L10

11/9/2 · 939 dmg

ADR

55

HS%

64

K/D

1.22

Entry 2/0Util 56Pistol 1

limit-

L101

10/9/5 · 1179 dmg

ADR

69

HS%

50

K/D

1.11

Multi 1Util 22Pistol 3

Moskvin777's team

4 · 0

aizatgaz0

L103

12/14/1 · 1292 dmg

ADR

76

HS%

58

K/D

0.86

Entry 2/0Multi 2Util 119Pistol 4

D3nta

L10

11/14/1 · 1122 dmg

ADR

66

HS%

55

K/D

0.79

Entry 1/0Util 79Pistol 3

Moskvin777

L10

9/16/6 · 1165 dmg

ADR

69

HS%

44

K/D

0.56

Util 30Pistol 3

AlwaysMalaka

L10

9/13/2 · 1179 dmg

ADR

69

HS%

22

K/D

0.69

Entry 2/0Util 32AWP 2Pistol 2

Fr4nkly

L101

8/15/1 · 973 dmg

ADR

57

HS%

25

K/D

0.53

Entry 1/0Multi 1Util 27AWP 2Pistol 2
K/D -50%HS % -38%

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.