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WisniaSharks's team

7

67 kills · 5 players

de_ancient · 26 min

20 rounds · 2026-06-09

Europe 5v5 Queue

Winner · GeGaqqii's team

13

83 kills · 5 players

Top fragger

NLj00

24 kills

Top impact

NLj00

121 ADR

Util damage

Medi02

254 HP

Weak spots this match

vs lifetime baseline
  • WisniaSharks

    K/D 0.30 (avg 1.04)

    -71%
  • NLj00

    HS % 25% (avg 41%)

    -39%
  • WisniaSharks

    ADR 54 (avg 84)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WisniaSharks's team

4 · 3

NLj00

L74

24/15/3 · 2419 dmg

ADR

121

HS%

25

K/D

1.60

Entry 1/0Multi 2Util 105Pistol 4
HS % -39%ADR +44%K/D +40%

psychhoooo

L81

14/17/3 · 1394 dmg

ADR

70

HS%

57

K/D

0.82

Entry 3/0Multi 2Util 16Pistol 5

HEYJUDEE1

L82

13/14/2 · 1329 dmg

ADR

66

HS%

46

K/D

0.93

Multi 2Util 24AWP 2

FGZZZZ

L8

10/17/1 · 940 dmg

ADR

47

HS%

40

K/D

0.59

Entry 3/0Util 45AWP 1Pistol 2

WisniaSharks

L7

6/20/8 · 1076 dmg

ADR

54

HS%

50

K/D

0.30

Entry 3/0Util 66
K/D -71%ADR -36%

GeGaqqii's team

8 · 5

ziappy

L94

19/14/9 · 2096 dmg

ADR

105

HS%

47

K/D

1.36

Entry 1/0Multi 3Util 23Pistol 3

KaLaGio

L83

18/11/0 · 1518 dmg

ADR

76

HS%

44

K/D

1.64

Entry 1/0Multi 2Util 14

d3n1_

L83

18/11/4 · 1846 dmg

ADR

92

HS%

67

K/D

1.64

Entry 2/0Multi 2Util 164Pistol 3

Medi02

L71

17/15/8 · 2075 dmg

ADR

104

HS%

47

K/D

1.13

Entry 4/0Multi 1Util 254Pistol 2

GeGaqqii

L72

11/16/5 · 1312 dmg

ADR

66

HS%

27

K/D

0.69

Entry 2/0Multi 1Util 120Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.