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7Melody's team

0

52 kills · 5 players

de_dust2 · 23 min

1 rounds · 2025-10-11

SEA 5V5 Queue

Winner · wildcat3's team

1

78 kills · 5 players

Top fragger

stevenlee

19 kills

Top impact

stevenlee

129 ADR

Util damage

stevenlee

262 HP

Weak spots this match

vs lifetime baseline
  • ScrimG59

    HS % 33% (avg 53%)

    -38%
  • ScrimG59

    K/D 0.75 (avg 1.07)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

7Melody's team

4 · 0

K1seRy0uta

L102

14/16/4 · 1683 dmg

ADR

99

HS%

71

K/D

0.88

Entry 2/0Multi 2Util 14AWP 1Pistol 2

ScrimG59

L10

12/16/3 · 1370 dmg

ADR

81

HS%

33

K/D

0.75

Entry 2/0Multi 1Util 87AWP 4Pistol 2
HS % -38%K/D -30%

7Melody

L10

12/15/1 · 1254 dmg

ADR

74

HS%

83

K/D

0.80

Entry 3/0Multi 1Util 5Pistol 10

Tse-kun

L101

8/16/0 · 1023 dmg

ADR

60

HS%

100

K/D

0.50

Entry 2/0Util 6Pistol 5

jamtsarrrr

L101

6/15/3 · 781 dmg

ADR

46

HS%

50

K/D

0.40

Entry 1/0Util 4Pistol 1

wildcat3's team

8 · 5

stevenlee

L104

19/10/10 · 2186 dmg

ADR

129

HS%

58

K/D

1.90

Entry 6/0Multi 1Util 262Pistol 1
K/D +58%ADR +43%

wr0ng_WaY

L101

18/9/4 · 1697 dmg

ADR

100

HS%

50

K/D

2.00

Entry 1/0Multi 1AWP 2Pistol 4
K/D +65%ADR +33%

Salvintage

L103

15/12/3 · 1332 dmg

ADR

78

HS%

60

K/D

1.25

Multi 2Util 53AWP 4Pistol 1

Mr_Kagel

L102

14/12/5 · 1424 dmg

ADR

84

HS%

43

K/D

1.17

Multi 1Util 229Pistol 4

wildcat3

L103

12/9/5 · 1202 dmg

ADR

71

HS%

33

K/D

1.33

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.