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Meisterinio7's team

7

70 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-05-12

Europe 5v5 Queue

Winner · gohustle's team

13

81 kills · 5 players

Top fragger

iaaanis

24 kills

Top impact

iaaanis

123 ADR

Util damage

iaaanis

225 HP

Weak spots this match

vs lifetime baseline
  • fryz8

    HS % 41% (avg 51%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Meisterinio7's team

4 · 3

ColdWolf123

L83

19/18/4 · 2003 dmg

ADR

100

HS%

37

K/D

1.06

Entry 4/0Multi 1Util 1AWP 5Pistol 5
HS % -12%ADR +28%

KRYMUS2137

L101

16/15/4 · 1569 dmg

ADR

78

HS%

50

K/D

1.07

Entry 3/0Multi 1Util 58AWP 7Pistol 2

Meisterinio7

L92

14/17/4 · 1861 dmg

ADR

93

HS%

36

K/D

0.82

Entry 2/0Util 44Pistol 2

mrvwek

14/14/5 · 1286 dmg

ADR

64

HS%

29

K/D

1.00

Multi 1Util 183Pistol 1

Bukuri

L81

7/17/5 · 1231 dmg

ADR

62

HS%

71

K/D

0.41

Entry 2/0Multi 1Util 39

gohustle's team

8 · 5

iaaanis

4

24/12/5 · 2456 dmg

ADR

123

HS%

67

K/D

2.00

Entry 1/0Multi 4Util 225Pistol 5

gohustle

L91

18/13/5 · 1700 dmg

ADR

85

HS%

50

K/D

1.38

Entry 4/0Multi 1Util 194AWP 5Pistol 4

fryz8

L83

17/14/4 · 1502 dmg

ADR

75

HS%

41

K/D

1.21

Entry 3/0Multi 2Util 24Pistol 2
HS % -20%K/D +15%

cRs1409

L74

16/15/9 · 1982 dmg

ADR

99

HS%

56

K/D

1.07

Multi 1Util 184AWP 1Pistol 2

MirelRadoi

L81

6/16/12 · 1103 dmg

ADR

55

HS%

67

K/D

0.38

Entry 1/0Multi 1Util 131Pistol 3

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.