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Laszti_95's team

10

78 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-05-19

Europe 5v5 Queue

Winner · etory's team

13

82 kills · 5 players

Top fragger

HimpY

24 kills

Top impact

SyokZone

103 ADR

Util damage

Slonooooo

195 HP

Weak spots this match

vs lifetime baseline
  • iRonick__

    K/D 0.44 (avg 1.06)

    -58%
  • iRonick__

    ADR 44 (avg 79)

    -45%
  • iRonick__

    HS % 43% (avg 60%)

    -28%
  • ShuLin

    ADR 66 (avg 79)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Laszti_95's team

5 · 5

SyokZone

4

19/17/7 · 2361 dmg

ADR

103

HS%

32

K/D

1.12

Entry 5/0Multi 3Util 141

guaimes

L91

19/18/7 · 2237 dmg

ADR

97

HS%

58

K/D

1.06

Entry 3/0Multi 1Util 70AWP 3Pistol 5

Laszti_95

2

18/15/1 · 1588 dmg

ADR

69

HS%

44

K/D

1.20

Entry 3/0Multi 1Pistol 1

reycsgo

L92

15/17/1 · 1507 dmg

ADR

66

HS%

40

K/D

0.88

Util 80Pistol 2

iRonick__

L91

7/16/8 · 1009 dmg

ADR

44

HS%

43

K/D

0.44

Entry 1/0Util 77Pistol 1
K/D -58%ADR -45%

etory's team

7 · 6

HimpY

L95

24/13/2 · 2281 dmg

ADR

99

HS%

38

K/D

1.85

Entry 1/0Multi 2Util 143AWP 9Pistol 3

etory

L85

16/16/6 · 2018 dmg

ADR

88

HS%

62

K/D

1.00

Entry 3/0Util 79Pistol 3

CanOWar

L81

16/16/7 · 2058 dmg

ADR

90

HS%

69

K/D

1.00

Entry 1/0Util 194Pistol 4

ShuLin

L81

15/15/4 · 1514 dmg

ADR

66

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 73Pistol 1
ADR -16%HS % +14%

Slonooooo

L91

11/18/6 · 1450 dmg

ADR

63

HS%

36

K/D

0.61

Entry 4/0Util 195Pistol 3

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.