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Winner · Stimulant_HD's team

13

82 kills · 5 players

de_cache · 44 min

24 rounds · 2026-05-28

North America 5V5 Queue

Blizzy_b's team

11

85 kills · 5 players

Top fragger

Shivalry

25 kills

Top impact

Shivalry

105 ADR

Util damage

nOTjAKE

230 HP

Weak spots this match

vs lifetime baseline
  • ShameLess007

    K/D 0.68 (avg 1.10)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Stimulant_HD's team

5 · 8

Stimulant_HD

L75

20/16/5 · 1867 dmg

ADR

78

HS%

35

K/D

1.25

Entry 3/0Multi 1Util 3Pistol 3

IiIbrax

L71

18/21/5 · 2324 dmg

ADR

97

HS%

67

K/D

0.86

Entry 6/0Multi 2Util 29Pistol 1

ColeCTS

L64

17/16/9 · 1742 dmg

ADR

73

HS%

29

K/D

1.06

Entry 1/0Multi 1Util 92AWP 4Pistol 3

SImonn_m

3

14/17/3 · 1441 dmg

ADR

60

HS%

43

K/D

0.82

Entry 2/0Util 20AWP 3Pistol 3

nOTjAKE

L6

13/16/9 · 1512 dmg

ADR

63

HS%

23

K/D

0.81

Util 230

Blizzy_b's team

7 · 4

Shivalry

L83

25/16/6 · 2518 dmg

ADR

105

HS%

40

K/D

1.56

Entry 3/0Multi 1Util 80AWP 1Pistol 6

Elixr66

L42

17/16/2 · 1633 dmg

ADR

68

HS%

53

K/D

1.06

Entry 2/0Multi 2Util 45Pistol 1

Mask_ooff

L71

15/18/5 · 1554 dmg

ADR

65

HS%

33

K/D

0.83

Multi 1Util 119Pistol 2

Blizzy_b

L62

15/15/8 · 1980 dmg

ADR

83

HS%

73

K/D

1.00

Entry 4/0Multi 1Util 70AWP 3Pistol 4

ShameLess007

L73

13/19/7 · 1673 dmg

ADR

70

HS%

62

K/D

0.68

Entry 3/0Util 119AWP 1Pistol 2
K/D -38%ADR -12%HS % +68%

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.