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Winner · 67MENTALITY_'s team

13

81 kills · 5 players

de_overpass · 36 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Ashbyfps's team

8

77 kills · 5 players

Top fragger

godcllps

24 kills

Top impact

ishe4fun

117 ADR

Util damage

-SprayPaint-

221 HP

Weak spots this match

vs lifetime baseline
  • 67MENTALITY_

    K/D 0.61 (avg 1.07)

    -43%
  • 67MENTALITY_

    HS % 27% (avg 46%)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

67MENTALITY_'s team

9 · 4

ishe4fun

L76

23/12/3 · 2447 dmg

ADR

117

HS%

61

K/D

1.92

Entry 3/0Multi 3Util 61Pistol 5

dysmorphobic

L83

19/17/3 · 1949 dmg

ADR

93

HS%

68

K/D

1.12

Entry 2/0Multi 1Util 29Pistol 6

-SprayPaint-

L92

16/16/5 · 2002 dmg

ADR

95

HS%

56

K/D

1.00

Entry 4/0Multi 1Util 221AWP 2Pistol 1

Herobrine666

L8

12/15/3 · 1031 dmg

ADR

49

HS%

58

K/D

0.80

Util 54AWP 1Pistol 3

67MENTALITY_

L82

11/18/12 · 1577 dmg

ADR

75

HS%

27

K/D

0.61

Entry 2/0Util 137Pistol 4
K/D -43%HS % -41%

Ashbyfps's team

3 · 5

godcllps

L71

24/17/1 · 2226 dmg

ADR

106

HS%

38

K/D

1.41

Entry 2/0Multi 2Util 210Pistol 2

l-Hihi-l

L82

15/19/3 · 1736 dmg

ADR

83

HS%

67

K/D

0.79

Entry 3/0Multi 2Util 78Pistol 1

Fire_Blike

L81

14/14/2 · 1282 dmg

ADR

61

HS%

29

K/D

1.00

Entry 1/0Util 58AWP 2Pistol 3

Ashbyfps

L103

12/17/5 · 1614 dmg

ADR

77

HS%

67

K/D

0.71

Entry 3/0Util 21Pistol 2

Rebellious_

L61

12/17/5 · 1398 dmg

ADR

67

HS%

25

K/D

0.71

Entry 1/0Multi 2AWP 3Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.