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hipxxx's team

8

71 kills · 5 players

de_inferno · 37 min

21 rounds · 2026-03-15

Europe 5v5 Queue

Winner · bAK1's team

13

84 kills · 5 players

Top fragger

St1low

28 kills

Top impact

St1low

113 ADR

Util damage

roma1chelsea

394 HP

Weak spots this match

vs lifetime baseline
  • Stariy_bog22

    ADR 70 (avg 88)

    -20%
  • mal_wa_re

    K/D 0.89 (avg 1.08)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hipxxx's team

5 · 3

kRaLeX_

L71

18/17/1 · 1626 dmg

ADR

77

HS%

39

K/D

1.06

Entry 3/0Multi 2Util 62AWP 1

mal_wa_re

L61

16/18/5 · 1884 dmg

ADR

90

HS%

62

K/D

0.89

Entry 4/0Util 89Pistol 3
K/D -18%HS % +27%ADR +18%

Stariy_bog22

L61

15/15/1 · 1467 dmg

ADR

70

HS%

47

K/D

1.00

Util 122AWP 1Pistol 3
ADR -20%K/D -12%

hipxxx

L53

15/16/3 · 1864 dmg

ADR

89

HS%

40

K/D

0.94

Entry 3/0Multi 1Util 310AWP 1
HS % -11%ADR +33%

roma1chelsea

L52

7/18/14 · 1453 dmg

ADR

69

HS%

43

K/D

0.39

Entry 2/0Util 394AWP 3Pistol 2

bAK1's team

7 · 6

St1low

L44

28/13/1 · 2382 dmg

ADR

113

HS%

46

K/D

2.15

Entry 1/0Multi 3Util 34Pistol 2

TheLukYyY

L61

17/17/8 · 1995 dmg

ADR

95

HS%

65

K/D

1.00

Entry 5/0Multi 1Util 211AWP 3Pistol 4

d1pslen

L64

14/14/2 · 1280 dmg

ADR

61

HS%

29

K/D

1.00

Entry 2/0Multi 1Util 33AWP 3Pistol 3

BravoWW

L62

13/12/3 · 1393 dmg

ADR

66

HS%

62

K/D

1.08

Entry 1/0Util 95AWP 1
ADR -10%HS % +51%K/D +8%

bAK1

L82

12/16/10 · 1730 dmg

ADR

82

HS%

58

K/D

0.75

Multi 1Util 236Pistol 2

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.