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Winner · Nauslca's team

13

93 kills · 5 players

de_ancient · 41 min

24 rounds · 2026-06-18

Europe 5v5 Queue

PROFLER's team

11

83 kills · 5 players

Top fragger

Nauslca

21 kills

Top impact

PROFLER

98 ADR

Util damage

Giorgio

194 HP

Weak spots this match

vs lifetime baseline
  • ILUSHA_EMBER

    HS % 25% (avg 46%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nauslca's team

7 · 6

Nauslca

L102

21/16/8 · 2121 dmg

ADR

88

HS%

48

K/D

1.31

Entry 5/0Multi 2Util 187AWP 1Pistol 7

rsn___

L102

21/19/6 · 2158 dmg

ADR

90

HS%

71

K/D

1.11

Entry 6/0Multi 2Util 76Pistol 5

Twizt_t

L103

18/16/9 · 2014 dmg

ADR

84

HS%

56

K/D

1.12

Entry 2/0Multi 1Util 93AWP 1Pistol 5

DimaNNNNNNNN

L103

17/18/6 · 1963 dmg

ADR

82

HS%

47

K/D

0.94

Util 105Pistol 4

ILUSHA_EMBER

L103

16/15/7 · 1699 dmg

ADR

71

HS%

25

K/D

1.07

Entry 4/0Multi 1Util 21Pistol 2
HS % -46%ADR -11%

PROFLER's team

5 · 6

PROFLER

L103

20/19/6 · 2357 dmg

ADR

98

HS%

55

K/D

1.05

Entry 1/0Multi 2Util 84Pistol 1

byrmaldashka

L102

18/18/4 · 1734 dmg

ADR

72

HS%

50

K/D

1.00

Entry 2/0AWP 1Pistol 2

h1ggh-

L10

17/18/4 · 1645 dmg

ADR

69

HS%

47

K/D

0.94

Multi 1Util 17Pistol 4

BNA-1nvolved

L102

16/19/6 · 1744 dmg

ADR

73

HS%

38

K/D

0.84

Entry 2/0Multi 2Util 68AWP 4Pistol 2

Giorgio

L104

12/19/5 · 1551 dmg

ADR

65

HS%

33

K/D

0.63

Entry 2/0Util 194

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.