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Winner · KyojuroKNY's team

16

101 kills · 5 players

de_overpass · 51 min

30 rounds · 2026-06-03

Europe 5v5 Queue

nn1kk_l's team

14

101 kills · 5 players

Top fragger

ENGINZ

26 kills

Top impact

l1takkk

102 ADR

Util damage

adsizshaman

208 HP

Weak spots this match

vs lifetime baseline
  • yutttto

    ADR 72 (avg 90)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KyojuroKNY's team

5 · 7 · OT 4

ENGINZ

L105

26/21/4 · 2617 dmg

ADR

87

HS%

31

K/D

1.24

Entry 4/0Multi 2Util 126Pistol 4

ChefMali

L83

20/20/6 · 2257 dmg

ADR

75

HS%

50

K/D

1.00

Entry 5/0Util 129AWP 3Pistol 3

yutttto

L93

20/18/4 · 2154 dmg

ADR

72

HS%

55

K/D

1.11

Entry 4/0Multi 1Util 32Pistol 3
ADR -20%K/D -10%HS % +15%

KyojuroKNY

L82

18/21/8 · 2208 dmg

ADR

74

HS%

44

K/D

0.86

Entry 1/0Multi 2Util 119Pistol 1

adsizshaman

L63

17/22/9 · 1986 dmg

ADR

66

HS%

41

K/D

0.77

Entry 1/0Util 208

nn1kk_l's team

7 · 5 · OT 2

l1takkk

L104

25/21/7 · 3053 dmg

ADR

102

HS%

44

K/D

1.19

Entry 3/0Multi 1Util 165Pistol 3

-m3mory-

L84

23/16/1 · 2190 dmg

ADR

73

HS%

43

K/D

1.44

Entry 1/0Multi 2Util 39AWP 11Pistol 1

1mPuLs229

3

19/18/4 · 1904 dmg

ADR

64

HS%

47

K/D

1.06

Entry 1/0Multi 1Util 53Pistol 3

nn1kk_l

L10

18/22/7 · 2139 dmg

ADR

71

HS%

56

K/D

0.82

Entry 7/0Util 135AWP 1Pistol 5

GemisBro

L73

16/24/4 · 2094 dmg

ADR

70

HS%

38

K/D

0.67

Entry 3/0Multi 1Util 93Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.