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Tomeyugoto's team

0

45 kills · 5 players

de_mirage · 30 min

1 rounds · 2025-08-17

Europe 5v5 Queue

Winner · Sxmmetry's team

1

78 kills · 5 players

Top fragger

Alirezasr

20 kills

Top impact

ThisGuypd

130 ADR

Util damage

Humanoidy

119 HP

Weak spots this match

vs lifetime baseline
  • BubeNilko

    K/D 0.13 (avg 0.89)

    -85%
  • Sxmmetry

    HS % 12% (avg 33%)

    -64%
  • BubeNilko

    ADR 25 (avg 70)

    -64%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tomeyugoto's team

5 · 0

Tomeyugoto

L51

17/15/1 · 1497 dmg

ADR

83

HS%

59

K/D

1.13

Entry 1/0Multi 1Util 7Pistol 2

abramov2

L43

12/17/6 · 1614 dmg

ADR

90

HS%

33

K/D

0.71

Entry 3/0Multi 1Pistol 3

Joachim2Bink

L3

8/15/3 · 1214 dmg

ADR

67

HS%

38

K/D

0.53

Entry 1/0Util 92

amikh

L31

6/16/1 · 614 dmg

ADR

34

HS%

33

K/D

0.38

Pistol 4

BubeNilko

L2

2/15/3 · 457 dmg

ADR

25

HS%

100

K/D

0.13

Pistol 2
K/D -85%ADR -64%HS % +170%

Sxmmetry's team

7 · 6

Alirezasr

L32

20/8/3 · 1530 dmg

ADR

85

HS%

55

K/D

2.50

Entry 2/0Multi 2Util 30
K/D +163%HS % +28%

ScobbyD0

L43

17/7/5 · 1922 dmg

ADR

107

HS%

41

K/D

2.43

Entry 2/0Multi 3Util 76AWP 1Pistol 1

ThisGuypd

L34

17/15/9 · 2338 dmg

ADR

130

HS%

53

K/D

1.13

Entry 4/0Multi 1Util 9AWP 3Pistol 2

Sxmmetry

L23

17/6/0 · 1370 dmg

ADR

76

HS%

12

K/D

2.83

Entry 4/0Util 13AWP 11Pistol 2
HS % -64%K/D +189%

Humanoidy

L51

7/10/4 · 908 dmg

ADR

50

HS%

57

K/D

0.70

Entry 1/0Util 119AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.