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Winner · ReburNz's team

13

86 kills · 5 players

de_nuke · 40 min

22 rounds · 2026-05-31

Europe 5v5 Queue

umami's team

9

78 kills · 5 players

Top fragger

TTTzera

23 kills

Top impact

GGeT_WrOnG

115 ADR

Util damage

Swyp

142 HP

Weak spots this match

vs lifetime baseline
  • der_Rote

    HS % 38% (avg 46%)

    -17%
  • der_Rote

    K/D 0.89 (avg 1.05)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ReburNz's team

5 · 8

TTTzera

L105

23/14/4 · 2356 dmg

ADR

107

HS%

48

K/D

1.64

Entry 2/0Multi 2Util 140Pistol 2
K/D +61%ADR +44%

GGeT_WrOnG

L102

22/16/10 · 2522 dmg

ADR

115

HS%

55

K/D

1.38

Entry 1/0Util 97Pistol 6
ADR +52%HS % +28%

-saymyname

L103

16/14/5 · 1449 dmg

ADR

66

HS%

50

K/D

1.14

Entry 3/0Multi 1Util 139Pistol 1

ReburNz

L10

13/17/5 · 1532 dmg

ADR

70

HS%

38

K/D

0.76

Entry 2/0Util 37Pistol 3

hatti_mand

L103

12/17/3 · 1391 dmg

ADR

63

HS%

42

K/D

0.71

Entry 2/0Multi 1Util 55AWP 4

umami's team

7 · 2

umami

L102

16/20/5 · 1818 dmg

ADR

83

HS%

75

K/D

0.80

Entry 2/0Util 9AWP 1Pistol 4

MUHET_PRIME

L102

16/19/2 · 1581 dmg

ADR

72

HS%

56

K/D

0.84

Entry 5/0Multi 2Util 6Pistol 3

der_Rote

L101

16/18/5 · 1820 dmg

ADR

83

HS%

38

K/D

0.89

Util 78Pistol 2
HS % -17%K/D -15%

Zadrak

L102

15/14/5 · 1516 dmg

ADR

69

HS%

27

K/D

1.07

Entry 4/0Util 11Pistol 3

Swyp

L102

15/15/2 · 1688 dmg

ADR

77

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 142Pistol 1
HS % +15%

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.