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ItzPNDAZ's team

10

81 kills · 5 players

de_mirage · 42 min

23 rounds · 2026-05-30

North America 5V5 Queue

Winner · BlueChewDiff's team

13

87 kills · 5 players

Top fragger

BlueChewDiff

28 kills

Top impact

BlueChewDiff

121 ADR

Util damage

Cobra356

160 HP

Weak spots this match

vs lifetime baseline
  • Cobra356

    K/D 0.88 (avg 1.20)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ItzPNDAZ's team

3 · 7

ItzPNDAZ

L44

19/19/5 · 1737 dmg

ADR

76

HS%

21

K/D

1.00

Entry 5/0Multi 1Util 98AWP 9Pistol 3

Jujubinha01

L42

18/14/8 · 1903 dmg

ADR

83

HS%

33

K/D

1.29

Entry 1/0Multi 2Util 85
ADR -10%HS % -8%

GuerraGOD

4

18/16/1 · 1496 dmg

ADR

65

HS%

28

K/D

1.12

Entry 1/0Multi 2Util 32AWP 4Pistol 7

Cobra356

L4

15/17/9 · 2004 dmg

ADR

87

HS%

47

K/D

0.88

Entry 2/0Multi 1Util 160AWP 1Pistol 1
K/D -27%HS % +27%

ItzPNDA

11/21/9 · 1565 dmg

ADR

68

HS%

36

K/D

0.52

Entry 2/0AWP 1Pistol 1

BlueChewDiff's team

9 · 4

BlueChewDiff

L55

28/17/3 · 2775 dmg

ADR

121

HS%

46

K/D

1.65

Entry 5/0Multi 2Util 28AWP 8Pistol 2

Baconator121

L34

20/17/6 · 2129 dmg

ADR

93

HS%

45

K/D

1.18

Entry 2/0Util 53Pistol 3

Cxnzy

1

17/17/10 · 2019 dmg

ADR

88

HS%

65

K/D

1.00

Entry 4/0Util 48Pistol 3

iZuko

L32

14/14/2 · 1376 dmg

ADR

60

HS%

21

K/D

1.00

Multi 1Util 19Pistol 4

JRojitas

1

8/17/6 · 1015 dmg

ADR

44

HS%

25

K/D

0.47

Entry 1/0Util 31

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.