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zayxter's team

9

74 kills · 5 players

de_mirage · 35 min

22 rounds · 2026-05-25

Europe 5v5 Queue

Winner · d0nut0910's team

13

80 kills · 5 players

Top fragger

d0nut0910

23 kills

Top impact

zayxter

104 ADR

Util damage

ZAKNISB

175 HP

Weak spots this match

vs lifetime baseline
  • QueSha

    K/D 0.82 (avg 1.23)

    -33%
  • QueSha

    ADR 66 (avg 79)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zayxter's team

7 · 2

zayxter

L102

21/14/6 · 2295 dmg

ADR

104

HS%

29

K/D

1.50

Entry 2/0Multi 4Util 63AWP 9Pistol 1

swxgdrain

L103

17/14/2 · 1659 dmg

ADR

75

HS%

47

K/D

1.21

Entry 1/0Util 19AWP 6Pistol 6

QueSha

L102

14/17/1 · 1445 dmg

ADR

66

HS%

64

K/D

0.82

Entry 2/0Multi 1Util 65Pistol 3
K/D -33%ADR -17%

Kotulinho

L102

12/19/6 · 1617 dmg

ADR

74

HS%

92

K/D

0.63

Entry 4/0Multi 1Util 116Pistol 3

Frargi

L10

10/15/2 · 1237 dmg

ADR

56

HS%

70

K/D

0.67

Entry 4/0Util 46Pistol 3

d0nut0910's team

5 · 8

d0nut0910

L103

23/16/5 · 2199 dmg

ADR

100

HS%

52

K/D

1.44

Entry 1/0Multi 1Util 25Pistol 5

hokkaid0o

L103

20/12/1 · 1821 dmg

ADR

83

HS%

75

K/D

1.67

Entry 4/0Multi 2Util 32Pistol 4
ADR -10%HS % +27%K/D +14%

ZAKNISB

L104

16/13/6 · 1844 dmg

ADR

84

HS%

75

K/D

1.23

Entry 1/0Util 175

10t

L102

13/15/4 · 1470 dmg

ADR

67

HS%

31

K/D

0.87

Entry 1/0Util 8AWP 7Pistol 1

osk-_-

L101

8/18/7 · 864 dmg

ADR

39

HS%

12

K/D

0.44

Entry 2/0Multi 1AWP 3

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.