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VJEY's team

11

86 kills · 5 players

de_mirage · 38 min

24 rounds · 2026-05-23

Europe 5v5 Queue

Winner · squarzik's team

13

91 kills · 5 players

Top fragger

Skogiss

23 kills

Top impact

Skogiss

108 ADR

Util damage

1abdiyev

266 HP

Weak spots this match

vs lifetime baseline
  • squarzik

    HS % 35% (avg 47%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VJEY's team

7 · 4

Skogiss

L84

23/18/4 · 2591 dmg

ADR

108

HS%

35

K/D

1.28

Entry 6/0Multi 2Util 40Pistol 5

VJEY

L61

17/18/4 · 1970 dmg

ADR

82

HS%

71

K/D

0.94

Entry 4/0Multi 2Util 30Pistol 5
HS % +78%

Nay0n

L32

16/20/4 · 1539 dmg

ADR

64

HS%

12

K/D

0.80

Entry 2/0Multi 2Util 43AWP 5Pistol 3

melle_gbg

L82

16/16/6 · 1889 dmg

ADR

79

HS%

31

K/D

1.00

Entry 2/0Util 263AWP 6Pistol 2

pocodro4er

L62

14/19/7 · 1836 dmg

ADR

77

HS%

50

K/D

0.74

Entry 1/0Multi 1Util 57AWP 2Pistol 1

squarzik's team

5 · 8

1abdiyev

L84

23/17/10 · 2482 dmg

ADR

103

HS%

43

K/D

1.35

Entry 3/0Multi 1Util 266AWP 6Pistol 8

squarzik

L53

20/17/3 · 2031 dmg

ADR

85

HS%

35

K/D

1.18

Entry 1/0Multi 2Util 106AWP 12Pistol 2
HS % -26%K/D +12%

LEGO_TO4KA

L62

18/16/7 · 2132 dmg

ADR

89

HS%

28

K/D

1.12

Entry 3/0Multi 1Util 88

aydn00

L63

17/18/3 · 1627 dmg

ADR

68

HS%

53

K/D

0.94

Entry 1/0Util 11Pistol 1

JaC0_1

L51

13/18/4 · 1298 dmg

ADR

54

HS%

31

K/D

0.72

Entry 1/0Util 85AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.