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Winner · B1inded's team

13

82 kills · 5 players

de_anubis · 30 min

19 rounds · 2026-05-19

Europe 5v5 Queue

KRYMUS2137's team

6

56 kills · 5 players

Top fragger

_ESQ

24 kills

Top impact

_ESQ

116 ADR

Util damage

KRYMUS2137

232 HP

Weak spots this match

vs lifetime baseline
  • Meisterinio7

    K/D 0.53 (avg 1.29)

    -59%
  • Meisterinio7

    ADR 42 (avg 84)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

B1inded's team

6 · 7

_ESQ

6

24/9/5 · 2206 dmg

ADR

116

HS%

42

K/D

2.67

Entry 5/0Multi 2Util 87Pistol 4

DankMemey

L93

19/12/5 · 1920 dmg

ADR

101

HS%

58

K/D

1.58

Entry 2/0Multi 2Util 88Pistol 2

deduk05

L92

16/11/5 · 1625 dmg

ADR

86

HS%

44

K/D

1.45

Entry 2/0Multi 1Util 114Pistol 2

AidyWonder

L72

15/13/4 · 1742 dmg

ADR

92

HS%

60

K/D

1.15

Entry 2/0Multi 2Util 186Pistol 5

B1inded

L9

8/12/5 · 875 dmg

ADR

46

HS%

50

K/D

0.67

Entry 1/0Util 51AWP 4Pistol 1

KRYMUS2137's team

6 · 0

KRYMUS2137

L10

13/16/2 · 1472 dmg

ADR

78

HS%

23

K/D

0.81

Entry 1/0Util 232AWP 3Pistol 2

mrvwek

L53

13/15/6 · 1432 dmg

ADR

75

HS%

31

K/D

0.87

Util 60Pistol 2

kBzAaA-

L9

13/18/8 · 1635 dmg

ADR

86

HS%

46

K/D

0.72

Entry 4/0Multi 1Util 107Pistol 3

krvl_

L102

9/18/4 · 1055 dmg

ADR

56

HS%

56

K/D

0.50

Entry 2/0Multi 1Util 116Pistol 1

Meisterinio7

L81

8/15/4 · 801 dmg

ADR

42

HS%

38

K/D

0.53

Util 116Pistol 1
K/D -59%ADR -50%

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.