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Winner · gRcs's team

13

90 kills · 5 players

de_dust2 · 41 min

24 rounds · 2026-05-27

Europe 5v5 Queue

xelex's team

11

80 kills · 5 players

Top fragger

gRcs

26 kills

Top impact

gRcs

110 ADR

Util damage

KIRADODO

181 HP

Weak spots this match

vs lifetime baseline
  • KIRADODO

    K/D 0.94 (avg 1.16)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gRcs's team

7 · 6

gRcs

L107

26/17/10 · 2637 dmg

ADR

110

HS%

46

K/D

1.53

Entry 5/0Multi 6Util 35AWP 9Pistol 10

eNs

L102

24/15/4 · 2100 dmg

ADR

88

HS%

50

K/D

1.60

Entry 2/0Multi 2Util 140AWP 3Pistol 5

hennkr1

L102

17/17/3 · 2029 dmg

ADR

85

HS%

35

K/D

1.00

Entry 4/0Multi 2Util 126AWP 3Pistol 2

wap0

L10

13/16/6 · 1539 dmg

ADR

64

HS%

69

K/D

0.81

Entry 1/0Util 62AWP 1Pistol 1

ynrii

L102

10/16/5 · 1348 dmg

ADR

56

HS%

70

K/D

0.62

Multi 1Util 12Pistol 3

xelex's team

5 · 6

iBALLY

L102

20/17/3 · 2173 dmg

ADR

91

HS%

60

K/D

1.18

Multi 2Util 43AWP 4Pistol 6

eSx--

L10

16/17/4 · 1933 dmg

ADR

81

HS%

50

K/D

0.94

Entry 5/0Multi 1Util 38AWP 7Pistol 4

KIRADODO

L106

15/16/5 · 1543 dmg

ADR

64

HS%

67

K/D

0.94

Entry 2/0Util 181Pistol 3
K/D -19%ADR -14%HS % +20%

DMBPWR

L102

15/22/5 · 1749 dmg

ADR

73

HS%

40

K/D

0.68

Entry 4/0Util 55AWP 1Pistol 2

xelex

L101

14/18/5 · 1568 dmg

ADR

65

HS%

64

K/D

0.78

Entry 1/0Multi 1Util 101AWP 4Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.