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Vothiminhthi's team

0

61 kills · 5 players

de_anubis · 32 min

1 rounds · 2023-11-05

COMPETITIVE 5V5

Winner · O_-_-_-_-_O's team

1

76 kills · 5 players

Top fragger

O_-_-_-_-_O

22 kills

Top impact

ttthanhf

0 ADR

Util damage

ttthanhf

0 HP

Weak spots this match

vs lifetime baseline
  • ttthanhf

    ADR 0 (avg 80)

    -100%
  • jkkvno1

    ADR 0 (avg 73)

    -100%
  • quanghau2003

    ADR 0 (avg 76)

    -100%
  • kelvinKim

    ADR 0 (avg 55)

    -100%
  • O_-_-_-_-_O

    ADR 0 (avg 73)

    -100%
  • Impala_Zorg

    ADR 0 (avg 82)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vothiminhthi's team

4 · 2

ttthanhf

L12

20/14/6 · 0 dmg

ADR

0

HS%

55

K/D

1.43

Multi 3
ADR -100%K/D +14%

Vothiminhthi

L11

15/17/4 · 0 dmg

ADR

0

HS%

27

K/D

0.88

Multi 1
HS % -29%

jkkvno1

L22

13/16/3 · 0 dmg

ADR

0

HS%

15

K/D

0.81

Multi 1
ADR -100%HS % -72%

quanghau2003

L1

10/14/4 · 0 dmg

ADR

0

HS%

40

K/D

0.71

ADR -100%K/D -30%HS % +21%

kelvinKim

L11

3/15/3 · 0 dmg

ADR

0

HS%

33

K/D

0.20

ADR -100%K/D -69%

O_-_-_-_-_O's team

8 · 5

O_-_-_-_-_O

L13

22/11/6 · 0 dmg

ADR

0

HS%

68

K/D

2.00

Multi 3
ADR -100%K/D +120%HS % +74%

Impala_Zorg

L22

18/10/4 · 0 dmg

ADR

0

HS%

44

K/D

1.80

Multi 2
ADR -100%K/D +53%HS % +47%

KT1996

L23

15/16/5 · 0 dmg

ADR

0

HS%

40

K/D

0.94

Multi 2
ADR -100%HS % -11%

masoomsenpai

L22

12/13/2 · 0 dmg

ADR

0

HS%

75

K/D

0.92

ADR -100%HS % +27%

athyy13

L43

9/11/3 · 0 dmg

ADR

0

HS%

56

K/D

0.82

K/D +82%

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.